Nicholas Plouffe
I just don't really see any need to make this game for an older audience.
There is no digging through your inventory for that extra elixir or bomb; if you can't figure out an enemy's pattern or weakness, you are dead.
I'm sure some might be a bit offended by what's on display, but this game is rated M for some very good reasons.
Moonfall does a lot of things not necessarily wrong, but to a lower quality than you might hope for in a purchased product. It's Fishcow Studios' second published title, so there's hope for improvement in the future.
In some cases you need to aim so high up you can't even see the objective anymore.
With a low purchase price and a co-op option, this game should be on just about anyone's purchase list
When you make totally different choices, events actually play out differently enough where it doesn't just feel like the illusion of choice.
A good set of headphones or a full surround-sound system is highly recommended for Narcosis.
Do yourself a favor and purchase either of the new Tomb Raider games for less than you’d be paying if you bought Troll and I.
The camera behaves sort of weird at times as well, but this is also highly customizable.
Normally I love weird mashups too, but Vikings, zombies, surf culture, and modern references is just too much to jam in one box.
The platforming can be a bit touchy, but for the most part you’ll be stuck on puzzles and not jumping sections aside from a few key moments.
You’ll definitely be transported back in time if you used to play any iteration of Pang so many years ago.
Even the paths to show your progress for each patient are cool, consisting of what looks like tree branches or a neurological network.
You can do just about everything one-handed, and it’s all rather simple and intuitive.
Although zones do look and feel unique, they’re typically rather bland.
Selecting areas you can’t go to resulted in a glitchy cursor bouncing around, and the UI in general lacks polish.
Most of the levels feel like they’re in a weird place where they’re too long to say this is a casual game you can pick up and put down, but too short to keep you glued to your seat for a couple hours.
There may be a few bumps in the road along the way, but each chapter is solid in its own right and worthy of your time.
There’s very little to actively dislike about Owlboy.