Nicholas Plouffe


111 games reviewed
74.2 average score
75 median score
40.5% of games recommended
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70 / 100 - Demon's Crystals
May 26, 2017

I just don't really see any need to make this game for an older audience.

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75 / 100 - The Surge
May 16, 2017

There is no digging through your inventory for that extra elixir or bomb; if you can't figure out an enemy's pattern or weakness, you are dead.

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May 11, 2017

I'm sure some might be a bit offended by what's on display, but this game is rated M for some very good reasons.

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60 / 100 - Moonfall
May 9, 2017

Moonfall does a lot of things not necessarily wrong, but to a lower quality than you might hope for in a purchased product. It's Fishcow Studios' second published title, so there's hope for improvement in the future.

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Apr 21, 2017

In some cases you need to aim so high up you can't even see the objective anymore.

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Apr 19, 2017

With a low purchase price and a co-op option, this game should be on just about anyone's purchase list

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75 / 100 - Late Shift
Apr 18, 2017

When you make totally different choices, events actually play out differently enough where it doesn't just feel like the illusion of choice.

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70 / 100 - Narcosis
Apr 5, 2017

A good set of headphones or a full surround-sound system is highly recommended for Narcosis.

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30 / 100 - Troll and I
Mar 28, 2017

Do yourself a favor and purchase either of the new Tomb Raider games for less than you’d be paying if you bought Troll and I.

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90 / 100 - Nier: Automata
Mar 11, 2017

The camera behaves sort of weird at times as well, but this is also highly customizable.

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60 / 100 - Zombie Vikings
Mar 9, 2017

Normally I love weird mashups too, but Vikings, zombies, surf culture, and modern references is just too much to jam in one box.

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78 / 100 - Typoman: Revised
Mar 4, 2017

The platforming can be a bit touchy, but for the most part you’ll be stuck on puzzles and not jumping sections aside from a few key moments.

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65 / 100 - Spheroids
Feb 18, 2017

You’ll definitely be transported back in time if you used to play any iteration of Pang so many years ago.

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85 / 100 - Imprint-X
Jan 27, 2017

Even the paths to show your progress for each patient are cool, consisting of what looks like tree branches or a neurological network.

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Jan 8, 2017

You can do just about everything one-handed, and it’s all rather simple and intuitive.

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Dec 28, 2016

Although zones do look and feel unique, they’re typically rather bland.

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55 / 100 - The Dwarves
Dec 10, 2016

Selecting areas you can’t go to resulted in a glitchy cursor bouncing around, and the UI in general lacks polish.

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Nov 30, 2016

Most of the levels feel like they’re in a weird place where they’re too long to say this is a casual game you can pick up and put down, but too short to keep you glued to your seat for a couple hours.

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There may be a few bumps in the road along the way, but each chapter is solid in its own right and worthy of your time.

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90 / 100 - Owlboy
Nov 3, 2016

There’s very little to actively dislike about Owlboy.

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