Lou Sytsma
Overall, the visual upgrade to 4K and the power of the PS5 take this already great game and add an extra level of immersion to it. Everything that is great in the PS4 version of the game is here, just better and faster. With the haptic feedback only possible with the DualSense, you’ll feel not only more in touch with it, but also more control in the game. Short of an entire remake to take full advantage of the new consoles this is the premium way to play Tony Hawk 1 + 2. While the overall differences between the PS4 and PS5 may be subtle, once you play the PS5 version you won’t want to go back to the other one. So yeah, the $10 is worth it. The original review gave the game a 95 rating. That rating holds for the PS5 version too. That said, I would have gone higher if more graphical enhancements like ray tracing had been added.
All in all, the game simply does not work as a stand alone title. This leaves one disconnected from the events of the story. Given how the story is structured, the developer should have waited releasing the game as a complete package with all three parts included.
The Turrican franchise features some of the toughest and most punishing run and gun platforming gameplay you will ever come across. Especially the first game. As the series moved out to the consoles, gameplay became more balanced as Factor 5 matured and refined their creative skills. If you are up for a run and gun gameplay challenge, Turrican Flashback fits the bill.
Cyanide Studios have proven their mettle with previous games in the supernatural genre. Their previous efforts include Styx: Shards of Darkness and the Call of Cthulhu. Both games were well received. Earthblood is a solid effort that should get werewolf fans howling with glee.
Observer is a decent game. The highly detailed environments and disturbing dream sections are hobbled only by the gameplay’s limited, repetitive nature during the real world sections. It features a solid voice work performance from Rutger Hauer too. As an early title for the PS5, there is much to be impressed with. Observer runs smooth and loads quickly, and it looks great even though the artistic direction subdues the impact. However, the old dictum remains – good graphics alone do not make for a great game.
Overall, Rebirth is a deeper game than Dark Descent, which had a more visceral impact because it was a new experience and relied much more on jump scares. Still, because the questions being asked of Tasi require more thought from the player, the decisions made linger and their consequences will haunt you long after finishing the game.
Schell Games have forged a winner. The swordplay gameplay feels real and the physics make for a challenging and fairly physically demanding game too. Add in the power-ups and abilities that can be added to each weapon and there is a play style available to suit every player’s needs.
This is a rather cursory attempt at a remaster. The use of downgraded assets, missing content, no DLC, no multiplayer, and no ability to quick save are all big letdowns. One thing the remaster does carry on though is the legacy of the original game in being able to run in a smooth and consistent manner. Further patches may improve the game but in its current state, the only reaction possible with this release is disappointment.
WRC 9 checks nearly all the boxes for a racing game and most importantly excels in the areas of rally racing and fun.
Hardcore fans are the only ones that will want to suit up for this iteration.
Sim racing fans clamored for years for a serious console racing sim. They have finally had their wish granted. Assetto Corsa Competizione instantly becomes the premiere realistic console racing simulation game despite the hardware limitations of the current-gen. That doesn’t make it the best console racer, just the most realistic. [OpenCritic note: Lou Sytsma separately reviewed the PC (70) and PS4 (80) versions. The scores have been averaged.]
EA's reverent approach to this remaster is not only visible on the screen but behind the scenes too. Involving the community and involving creative talents behind the scenes show the care and commitment taken here.
Still, this version of the game does have enough depth, strategy, and replayability to make it a solid, worthwhile addition to your game library.
As you move through the various levels, different ages of the main character are explored but in the two or three hours of game time, you are left with far too many questions.
Playing Paper Beast is very akin to kicking back, chilling out, and listening to a Pink Floyd album — you are left in a contemplative state of mind.
Good Goliath is a fun game that’s great for families and parties.
I have raced many a game but Overpass brings something new and unique to the racing genre. If you have a FFB wheel give this game a try. If not, only off-road racing fanatics will find something here to keep them coming back.
Pillars of Eternity II: Deadfire is a beast of a game. The amount of content is staggering, and one can definitely play for hours and hours.
No matter how well you do, you’ll never pull away from the pack. It’s the cheapest of AI solutions and undermines any sense of accomplishment. There’s no escape from it either, as the game does not support multiplayer. So it’s AI racing or nothing.
If you want to play something with a slower pace and dig fantasy coming of age stories, there’s enough here to make mastering the control scheme worth it.