Observer is a decent game. The highly detailed environments and disturbing dream sections are hobbled only by the gameplay’s limited, repetitive nature during the real world sections. It features a solid voice work performance from Rutger Hauer too. As an early title for the PS5, there is much to be impressed with. Observer runs smooth and loads quickly, and it looks great even though the artistic direction subdues the impact. However, the old dictum remains – good graphics alone do not make for a great game.
Overall, Rebirth is a deeper game than Dark Descent, which had a more visceral impact because it was a new experience and relied much more on jump scares. Still, because the questions being asked of Tasi require more thought from the player, the decisions made linger and their consequences will haunt you long after finishing the game.
Schell Games have forged a winner. The swordplay gameplay feels real and the physics make for a challenging and fairly physically demanding game too. Add in the power-ups and abilities that can be added to each weapon and there is a play style available to suit every player’s needs.
This is a rather cursory attempt at a remaster. The use of downgraded assets, missing content, no DLC, no multiplayer, and no ability to quick save are all big letdowns. One thing the remaster does carry on though is the legacy of the original game in being able to run in a smooth and consistent manner. Further patches may improve the game but in its current state, the only reaction possible with this release is disappointment.
Sim racing fans clamored for years for a serious console racing sim. They have finally had their wish granted. Assetto Corsa Competizione instantly becomes the premiere realistic console racing simulation game despite the hardware limitations of the current-gen. That doesn’t make it the best console racer, just the most realistic. [OpenCritic note: Lou Sytsma separately reviewed the PC (70) and PS4 (80) versions. The scores have been averaged.]