Pneumata
Top Critic Average
Critics Recommend
Pneumata Trailers
Pneumata - Launching Sep 20th! (PS5, Xbox Series X|S, & PC)
Pneumata - New Trailer - Coming 2024!
Critic Reviews for Pneumata
Pneumata combines the gameplay of modern Resident Evil and the Outlast saga, and fans of both games will appreciate the good intentions of its author. But a series of shortcomings and design errors make it difficult to recommend it.
Review in Spanish | Read full review
To put it in horror terms, Pneumata is a Dr. Jekyll and Mr. Hyde construct. The game environments, sound and lighting are top-notch, but the gameplay is subpar. Maybe future updates will improve the gameplay, but it feels pretty baked in right now, so I doubt it.
Pneumata tells an interesting story with atmospheric visuals. However, technical issues made the title so frustrating that I was fighting the urge to uninstall it before completing it. Thankfully, the game is relatively short – its completion takes no more than several hours, including your constantly getting lost there. It's not a bad horror – it just needs more work.
Pneumata is an ambitious first-person horror game considering it's made a by a solo developer. But while it looks rather nice and succeeds in creating a tense atmosphere, there are numerous issues that ultimately bring it down considerably.
Those who were looking forward to a bloodier and more classic Resident Evil from an independent studio will either be disappointed or not enjoy the game the way the creators of Pneumata intended.
Review in Slovak | Read full review
Pneumata is a survival horror game that offers a unique blend of exploration and tension, inspired by classics like Resident Evil and Outlast. It's certainly an impressive feat being created by a single person, but it does result in a lack of polish like we're used to in the AA and AAA space.
Pneumata takes inspiration from Resident Evil but completely forgets what makes these games entertaining. While it initially showed potential, this bloated survival horror is immensely unfun.
Pneumata’s gunplay was still solid, and I enjoyed using the guns. You can feel the weight behind each swing of a melee weapon. I still didn’t like the block/dodging from the demo. It was annoying during specific parts of the game where they would throw a hoard of creatures at you. The few reasons I say this was annoying was because of explosive barrels in poor locations. Enemies basically breathing down your neck while running so you can’t detonate said barrels.