Terrence Johnson
Triangle Strategy wasn’t the game I thought it was when I accepted the review assignment, but I am glad I did because after I really got into the game I enjoyed the story, and the extremely tough decisions it asks the player to make. Triangle Strategy isn’t a perfect game but it is a really good time.
Like Total War, when the players massive armies clash in battle it is a sight to behold, luckily the game offers the option to simulate battles and watch the AI troops clash. This, to me was massively more enjoyable than trying to struggle through the games clunky combat. While I loved the depth offered in the RPG elements of the world, I came away disappointed enough by the combat that is just made the whole experience feel like a chore to play; combine that with the lack of a real story and I Mount and Blade II: Bannerlord just didn’t turn out to be the total medieval simulator game I was hoping for.
I was excited going into Valkyrie Elysium because of what I had heard about the series. While after my time with it that excitement certainly has dulled, not because of the combat but just because everything around it just kind of felt ‘meh’. If the world was more populated or at the very least more interesting there would be much more here to really sink one’s teeth into, as it stands once players are done doing Odin’s bidding they will find little reason to return in my opinion.
I wanted to like The Last Oricru very much, I was intrigued by the fish out of water story, but the abrasiveness of the main character and the basic feeling combat just killed it for me. There is a case here for a strong presentation, the vistas and some of the levels were a joy to explore, also the fact that the game kept what felt like a solid 60 fps was a big plus in this ‘next-gen’ age but there was always something just keeping me from really enjoying myself. Be it the so-so story, the wasted use of souls mechinics or just Silver himself, sadly The Last Oricru just doesn’t add anything new to the genre.
Metal: Hellsinger is a raw, old-school style of FPS, which a kick ass soundtrack that showcases a new rhythm mechanic (using original music from the team) while including lots of things from the recent versions of the Doom franchise. ‘Glory Kills’, air dashing and more are all here but even with those elements the developers have done enough to make Metal: Hellsinger feel different and unique all on its own. Its inclusion of the rhythm mechanics and even the ‘bullet hell’ aspects of some fights that have players dodging bullets and enemies around an arena is one of those things. This might not be the best example of a demon slaying game done right, but this is a fantastic tribute to those that have come before and a great example of thinking outside the box and taking a change on something different in a sea of sameness.
Ghostbusters: Spirits Unleashed is hands down Illfonic’s best game to date and by and large probably the most approachable asymmetrical multiplayer game on the market. Having OG Ghostbusters on board with some new blood is an awesome way to get people into the lore and making it so that player can create their own character was a super smart move as well. I’m excited to see what the team will add into the game, perhaps Dr. Venkman will show up down the line, maybe a playable mini Stay-Puft ghost; whatever it is I am excited to get more. I hope that this game sees a longer lifespan than the developers’ previous games, with all of the polish and the obvious love for the license this is one scare fest that everyone should experience.
Gotham Knights did an outstanding job at making me really feel like I was a vigilante protecting the city, as I said the immersion level is Gotham Knights greatest achievement. I am excited to see where the team takes the Knights next honestly, and with all the talk of the ‘Multiverse’ lately there is no reason why this series can’t exist side-by-side a traditional Batman game. All four of the characters show growth and come to terms with not only Bruce’s death but the legacy that they have inherited by his passing and while yes, it’s a shame there is no performance mode Gotham Knights is a fantastic experience that should be experienced by fans and non-fans alike.
While players may not be playing TemTem for the next 10 years, if Pokémon games are your jam, then TemTem will offer you a great experience for the foreseeable future.
As a massive fan of the Gundam franchise, Gundam Evolution is off to a fantastic start. Each of the initial batch of mobile suits all fill different roles on the battlefield; and none of felt like it didn’t have a sufficient counter to it. Sadly, some of the best counter picks are locked behind the pay wall, but players can grind out the currency if they want to save some money. I do wish the grind to unlock new suits and the in game currency wasn’t so slow, and the game is in desperate need of some new maps but even with those issues surprisingly the best Gundam game out right now is the free to play Gundam Evolution, and while I am waiting on the console version to REALLY dig in. Those who play on PC should absolutely check it out, especially if you are a fan of games like Overwatch or Paladins.
NBA 2K23 is a fantastic package that is marred by a heavy reliance on microtransactions. Unless a player is going to spend hours and hours grinding out The City, the only way to find a modicum of success is to open your wallet and buy the virtual currency to boost your players and teams. The on-court gameplay is blast, and the tweaks to the AI have made playing against the computer more challenging and fun, the Jordan Challenge and the addition of the retro players and modes is a blast and I hope these features make the cut for next year. Speaking of next year, I can see it maybe being based on Kobe Bryant who we know wore the number 24 with the Lakers and tragically passed a few years ago. With it being the 2024 edition of the game, it would only make sense and be a nice honor for the ‘Black Mamba’, I just hope (I’m sure they won’t) that they stop the over reliance on this pay-to-win method that 2K has been doing the past few years, the game would be so much more enjoyable without them.
Disney’s Dreamlight Village is not going to be for everyone, in fact a lot of people who may not realize that the game is a F2P experience may be upset upon paying for the founder’s pack. Yes, the game will constantly give the players tasks, and almost any action just as simple as talking to a character will provide progress. But there is nothing in the way of an endgame, the experience is not going to change, the whole of this game is living your best life in the Valley, making friends and cooking with Mickey. Sure, there is a narrative, but it is very light and not necessary as the chill nature of the game is a pleasure in and of itself to play. The classic Disney music ranging from movie themes to the ole “M-I-C-K-E-Y M-O-U-S-E, MICKY MOUSE…” song that I know we all heard as a kid everything about the game just puts you in a good place. Being on Xbox gamepass is great but for anyone else unless you are a Disney/Animal Crossing superfan; I’d maybe hold off until the official Free to play release in 2023. As it stands, even with the cosmetic items; the Founders packs just all feel overpriced for what ultimately amounts to a gameplay experience of a constant list of fetch items with Disney polish.
SD Gundam: Battle Alliance is definitely a game that is created for the fans. From the roster of over 60 mobile suits (with more to be added via DLC) across the entirety of the series almost 50-year run its clear to see the passion and work that the team at Artddink poured into this game. The easier combat is complemented by the cutesy art style that the SD universe allows and even though I would prefer a more traditional Gundam experience; I must admit I had a really good time with this game. Even with the lack of an English dub and the easier combat SD Gundam: Battle Alliance may not win over any new fans to the series but for those fans who have been yearning for a new Gundam game this is one that is made for you.
I am extremely sad at this reboot of Saints Row, while I wasn’t a huge fan of the absolute bonkers nature of the 4th entry, even if I did love the 3rd. With this reboot I feel like Volition missed a huge opportunity evolve this series for a new generation, not just of consoles but for gamers. As it stands, this game comes off just feeling like its clinging to the tone and design choices from the 360; even the graphics in this reboot from 2022 feel dated and frankly Johnny Gat deserves better.
Not just for those that are curious though, even fans of Elden Ring and other Souls games will find a lot to love here in Steelrising. From a genuinely good alternative history story that takes some emotional turns, to the various mechanical enemies that litter the Parisian landscape there is a lot to like about Spider’s latest game. And while Steelrising has some of the trademark ‘jank’ that is in all Spider games, it is that very thing that makes this developer so special. All their games have something that just feels off (but in a good way), but all of their games I loved more than the next and true to form Steelrising is their best game to date.
While this year’s Madden will always feel somewhat bittersweet due to John’s passing, I think that it was beyond perfect that the best version of Madden football would be the one that was made to honor the legacy of its namesake. From the factoids that I learned about Coach, to the superb presentation and soundtrack throughout the entire game, to the fantastic on field play; this years Madden as far as I am concerned has finally broken free of the 2K series and has gone all the way!
Spellforce 3: Reforced ends up feeling, well forced more than anything. While I enjoyed the campaign due to the heroes’ personalities more than anything else, the struggle with the controls just really soured the experience for me. Having to fight to get a good angle in which to target enemies or pressing buttons for dear life while moving the camera trying to find the “sweet spot” where the enemy is targetable just sucked a lot of the fun out of the game for me. Graphically speaking, Spellforce is just middle of the road. Not an ugly game, but not at the level of graphics that we are seeing at this point in the next gen cycle; but this is a remaster of a game that came out in 2017 so there is that. All in all this sums up my Spellforce 3: Reforced experience; come for the excellent written and performed heroes (Doug Cockle of Witcher fame is one of the first you meet) as they journey across the land but stay for the sheer fun of Journey mode, where you can write your own story.
I wish them well, and truly hope that the fans of this long running franchise get the game they ultimately deserve because as it stands this just feels like it could have been so much better with a bit more time in the oven. MX vs ATV Legends is by no means a horrible game, as I said the thrills of the motocross racing and stunts is a high point, as is the racing of the dune buggy but the graphics and all of the issues with multiplayer really sully the experience, especially for someone who has been away from the series since the beginning.
While I think that Worldslayer is a step in the right direction, I just don’t know if its going to be enough to keep people playing in the long term.
Vampire the Masquerade – Swansong is a great introduction to the lore of this world, and despite the issues I had with the facial animations I enjoyed my time here.
Evil Dead: The Game is just fun. Even when the game is invoking ‘jump scares’ (of which there are a ton) heck, even when losing I still had a ball and was excited to try and take down evil again. And with a promised new map based on Castle Kandar from ‘Army of Darkness and a noticeably absent Ruby from the Ash vs Evil Dead show; I think its safe to say that the team has Saber is going to keep us battling the Evil Dead for quite some time.