Oliver Shellding
I would absolutely recommend it to gaming historians who want to see examples of solid pixel art and design during the coin-operated heyday. It’s punishing at times, so hardcore gamers can go off on a lark to try and accomplish it without turning on the cheats. But as an individual set piece, I can’t say I’d want to play it again. Such an obtuse title not being part of my regular rotation should hardly come as a shock, man.
If you enjoyed Mugen Souls, you’ll want to play Mugen Souls Z. It’s just more, but better, and the power leveling, the insane equipment hunts and the endless parade of grinding opportunities never relents. If you didn’t like the first one, you might still want to consider Z because it is better, both technically and dynamically.
I might be the outlier here, but I just don’t enjoy 30XX in the way that I liked 20XX. The first game had charm, excitement and felt like a real love letter not just to Mega Man X, but to the entire genre unto itself. Much like A Robot Named Fight, it brought something unique to the table that also was clearly rooted in inspiration. 30XX feels like a side step, where things change but don’t necessarily improve.
While this isn’t going to become a regular rotation for me, I sincerely admire and appreciate what Taito Milestones 2 is doing. Taito has such a wonderful history of creations and I don’t have access to most of them, nor do a majority of the world. The ability to look at these games and see them on modern hardware with a genuinely focused attempt at porting them brings a smile to my face.
In the end, the fantastic story gives the perfect gift to players: curiosity about the world we live in and questions about what it means to be alive. If a visual novel can cause you to question existence, it’s doing something right.
I personally wouldn’t return to this game in the future, even if they do manage to bring over the Japanese audio so it doesn’t sound like a 70s martial arts dub. The amount of detail is intense, the campaigns are especially long, and the exceptional animated sequences are few and far between from simply staring at a small map and even smaller menus to do a multitude of tasks. This game is definitely for someone, and, if you’re even remotely interested in Japanese history, this is an incredible feat of a title. But it’s too big of an ask for too little of a reward.
Get a few folks together, harass the horse host as a group, and then fight in some really good natured, simple ways. This is that lower tier of gaming that many of us didn’t expect out of Nintendo, but they delivered it with the genuine polish they add to everything. It’s glossy, appealing, accessible and inoffensive. It’s got a better entry barrier than some and a much better retention power than others.
I sincerely hope that Sky Caravan attracts plenty of attention and even acclaim, as it’s both engaging and unique without being purposely obtuse. It’s incredibly approachable, the art style is endearing and the story, while nothing groundbreaking, is a fun romp for any time of day. Players looking for a read-along with flair and panache should absolutely consider a rewarding career in being a part of the Sky Caravan.
If I could, I would develop my own 4K, dual screen handheld to cram this game onto, but I have no money and no talent, so here I am. Instead, I am imploring fans from all walks – the visual novel crowd, the detective crew, the Pomeranian fanatics – to come and take this ride. It’s charming, it’s complex, it’s lovingly crafted and it honestly surprises me that Capcom gave so much care to a game that seemed to slip under so many radars. It’s only till the sun rises, though, so make haste to take your time. You may only have one chance to find out the truth.
Still, it’s cute, it’s really chill compared to many games of this ilk, and it’s properly housed. Children won’t be spending extra money on it, and they can put it down at any time with no consequences that aren’t positive. Pretty Princess Magical Garden Island isn’t the game for me, but, if it’s down to this or Tom Nook breathing down my neck over bells, I’m putting on my ball gown and going fishing.
Players looking for an epic, sweeping romance or a bevy of boys just dying to be your arm candy should invest their time and efforts elsewhere. Instead, if you’re interested in watching a young woman pursue her dreams against all odds and actually being lifted up and encouraged in the process, then may I invite you to the curtain call of Jack Jeanne. It really is something to behold.
Kingdom Eighties seeks to create a standalone experience for newcomers and longtime fans alike, and it achieves this in some facets. It’s beautiful, it sounds amazing, and the animated cutscenes and character archetypes fit the 80s bill to a T.
But, for the most part, Dr. Fetus’ Mean Meat Machine does exactly what it needs: it tries something new with the Super Meat Boy franchise and does it well. It’s tricky, it’s gory, it’s exciting and it carves new thinking pathways. There’s fun to be had and it’s got gorgeous animation, a bopping soundtrack and is perfect to pick up and play here and there.
It’s tight in execution, just like a noose, but without the satisfying release after you say the safe word. It’s as grim as it should be and unapologetic, and that’s admirable.
Let players who enjoy the indies find this game and have a good weekend with it. Let people who backed it on Kickstarter sing its praises and argue with other fans about who the real villain is. Let it exist in the same realm where I still hold Robotrek as one of my favorite RPGs ever. But, for me, Bat Boy has taken its last swing.
For most people, getting Etrian Odyssey II HD means purchasing it in a triple decker sandwich with the predecessor and the sequel. You can enjoy the first one and then use that to expand on what’s great about this game, namely that everything is better while still being similar. It’s not nearly the departure that comes in subsequent games; it’s almost like playing a fan mod of the first with QoL improvements from basement devs. If you’re not looking for something that changes your life but does make it a little more fun, then Etrian Odyssey II does a fine job of being a fantastic dungeon crawler.
Yes, I have many complaints about Etrian Odyssey HD, but I still continued to play it. It’s not an easy game to passively play. You really do need to focus on the map creation, and mislabeling an area can result in hours of backtracking to figure out where you accidentally labeled a wall that’s actually a door. But it’s got a flow to it, and the placement of storyline at bookends means you can get into a playstate and not worry about missing crucial moments of plot.
As off kilter of a “game” as this might be, it’s nonetheless a heady dose of high strangeness, a cafe blend of Twin Peaks meets Watamote with a fair dash of When Our Journey Ends and just a touch of existential crisis. Like a great book, it leaves you filled, curious, and eager for more. The yearning for explanation, for connection, and the very real taste of loneliness cloaked in dry humor is what will keep me waiting at the station. The next train will surely bring me home.
If this is your jam and you have been waiting, you’re a truly fascinating individual and I’m glad you can get this title for less than a movie ticket. Enjoy it, unlock all the hidden achievements, have fun because it’s a cute and simple game. For everyone else… I don’t know what to tell you. I’m at the point where I don’t know how I got here and I need to call an adult. The sheep made me do it.
Maybe when I just want to have a pulpy storyline with a bunch of turn based combat, I pick up a short RPG and blast away at mutated animals and doomsday cultists and call it a day. Perhaps, when I’m hungry for it, For A Vast Future is just the snack I need. Sadly, today, I was looking for something a bit more filling, and this left me just a bit dissatisfied.