LOST ORBIT can be fun, even majestic when it hits its stride, but a steady lack of creativity shoots it down from reaching its full potential. The story of Harrison is touching and memorable, presented with such conviction and honesty that you might mistake its dialogue for that of an award-winning sci-fi novel.
Dragon Ball Xenoverse has its share of flaws, many of which have plagued DBZ games for nearly a decade, but it also fixes nearly all of the problems of its predecessor. The create-a-character feature is a rich pool of choices, filled with expansive combat options and a seamless integration into the story.
Beyond Apotheon's amazing presentation and story is a clunky, combat-heavy Metroidvania that rarely ever pushes players outside their comfort zone. The controls are already weak and frustrating, but even they pale in comparison to a combat system that can be easily abused.
Taking a bizarre concept and cranking it up to eleven, Saints Row IV is still one of the best open-world games ever made, a landmark in creative freedom unbound by the narrow halls of logic or coherence. Delivering a near-endless supply of side-content and addictive combat, Saints Row IV is ridiculously easy to recommend, but Re-Elected's limited enhancements and unwelcome technical issues keep this version from being the definitive version that it should be.
Saints Row: Gat Out of Hell captures the madness and destruction that made the series so fun, but even as an expansion pack, there's not much new here. So much of it is cut from the same cloth of Saints Row IV that the nuances end up meaning much less than they should.