Three of the new maps are fantastic and stand strong when compared to the base maps, but there's a strong sense of déjà vu about them. The final map, while good on paper, is ultimately brought down by poor design decisions, and the new weapons, while fun, are locked beyond arbitrary walls. There's a decent amount of content here, but it doesn't justify the asking price, or how long it's taken to actually get a substantial amount of new content in Battlefield 1.
Those that are already in love with Destiny will no doubt forgive Rise of Iron’s shortcomings and dig into the content, but for those on the sidelines, or are waiting for the right opportunity to fall in love with Destiny, Rise of Iron is a skippable experience that can be overlooked until the inevitable full-on sequel
There is fun to be had, especially when the spectacle of Star Wars is in full effect. That spectacle, however, soon wears off and what's left is a game with too few weapons, maps and heroes. In the end, Star Wars Battlefront is all Binks and no Fett.