Jaina Hill
The verdict is, PowerWash Simulator belongs on Switch. It’s not an immersive world demanding you get lost in it. You’re just enjoying beautifying playgrounds and old busses. It’s something to do with your hands. As such, if you’ve been waiting to power wash some stuff, this Switch port is a great excuse to get started.
There are elements of Unheard that still befuddle me. Why did there have to be a framing narrative around testing a sci-fi sound machine? Why couldn’t this just be a series of devious chapters, full of double identities and swapped masterpieces? Ultimately, I don’t think some of the eccentric flourishes hurt the game. Unheard – Voices of Crime focuses on doing a few things well. The game rises to that very specific set of standards.
Even coming short of perfection, you nerds are going to love Xenonauts 2. It lacks the bombast and superpowers of reboot-era XCOM, but it more than compensates with logistical complexity. It may not be sexy, but Xenonauts 2 is a well-designed strategy game, thoughtfully made by a team who knows the genre. And if you are a youngster who missed the 90s? Here’s an approachable piece of video game history given form. Figuring out how to run an old DOS game is a headache. Xenonauts 2 in out and ready for your orders commander.
I probably admire Barotrauma more than I enjoyed it. I like the setting. The gameplay is very clever, even if it isn’t always exciting. I didn’t get a chance to get deep into co-op, but I can’t wait to try. It’s crazy to me that cooperative spaceship games aren’t an entire genre now, with dozens of indie games to compare. At the moment, Barotrauma may be one of the best trailblazers, giving inspirations for the developers of the future.
I cannot lie, the world of Dune is one of my favorites, and any chance to visit Arrakis is a welcome one. Despite a its significance to gaming as a whole, there aren’t a lot of Dune games out there. Spice Wars is the kind of power struggle fantasy game that we’ve been seeing for decades, but its a winning formula. Sure Spice Wars might mostly be porting over a lot of the mechanics from Northgard and dressing them up with a new coat of paint, but it’s an incredible court of paint. If you were distraught to learn that the second Dune movie will be pushed back into next year, Spice Wars will probably hold you over until the big day for the big worms.
If you’ve been sitting out there, waiting for a take on Mirror’s Edge that features more ninja swords, your day of vindication has finally arrived. Ghostrunner is the finely crafted parkour playground you’ve been waiting for. We liked this game well enough the first time around, but the Complete edition gives you a strong reason to play. With all sorts of cosmetic features and new levels, it’s officially time to move it up your backlog.
I can’t really know what the AAA version of No Place Like Home even looks like. I think I wish the controls felt a little tighter, and that it looked a little bit nicer. It’s great to get all the garbage off the grass, but I wish the grass was a bit more textured. Maybe it would have been nice to see it shine in the sunlight. But that’s not where No Place Like Home places its focus. The developers clearly put time into balance and rhythm. If you are a gamer who peacefully likes carving out a digital home for yourself, there is a peace to be found in No Place Like Home.
I am reminded of Sid Meier’s often repeated quote: “games are a series of interesting decisions.” I never really felt that my decisions were all that interesting in Astronaut: The Best. Either the course of action is fairly obvious, or it’s totally opaque. Click a button, find out what happens next. But then I keep looking at images from the game, which reminds me how consistent the whole experience is. I appreciate the wild swing, but ultimately, I don’t think Astronaut: The Best, is (the best.)
Having spent many hours on Infinite, I think I’ve seen all I need to see. Expansions and DLC might bring me back, but now we are talking about gating content behind another paywall. That sounds less enticing to me, especially when there is a more interesting mod available for free. Someone patiently waiting for new Star Trek games will definitely have some fun puzzling through Star Trek: Infinite, but I think I am probably going to go back over that New Horizon.
There’s another way to look at War Hospital which is as some sort of RPG/visual novel. I think this change would actually benefit the themes of the story. There are already existing characters in the story. They are where the game comes closest to realizing its vision. The randomly generated patients by comparison, all feel like unimportant NPCs. War Hospital is all about taking on a role, but you express yourself through tactical decisions. If I spent less time choosing the mortal fates of random named guys, maybe I could have spent more time learning to be Major Henry Wells.
There are definitely people out there who could get a lot out of Land of Screens. Maybe they too are struggling with themselves after a breakup. Or maybe they are having a bad time with social media. I get it. I’ve felt those feelings. But nothing about the Land of Screens brought me to a personal catharsis. I can see where the developers are coming from, but they did not convey their message in a way that applied to me. With a more interesting execution, perhaps this could have been an exciting, moving indie narrative. As it stands though, there are better things you can do with your screens than play Land of Screens.
There are the foundations of a fun game here. But the balance is off, and the game isn’t fun for long. What you are left with is yawning while your fake, dehumanizing enterprise runs itself without you.