Chris Jecks
Sable will find an audience that truly adores its free-form exploration, stylistic visuals, engaging writing and chill soundtrack, but for me, these redeeming qualities were lost in a sandy sea of emptiness and repetition in its core mechanics. Its messages certainly resonated with me but its gameplay lacked the variety to truly keep me hooked for lengthier sessions. If you’re looking for a chill experience and can overlook any performance issues that aren’t quite resolved by the time you pick it up, then Sable will deliver. I just can’t help shake the feeling of missed potential here.
Life Is Strange: True Colors is right up there as one of the best games in the series, if not the outright best. Its characters are interestingly complex and believable, the writing is strong — albeit a bit clichéd in true Life Is Strange fashion — and its more sinister narrative has plenty of twists and turns that’ll keep you hooked. It’s all punctuated by heartwarming, lighthearted sections reminiscent of Before the Storm’s beloved ‘play’ scene, and its decisions will have you second-guessing yourself for hours. The whole experience is wrapped up in the strongest presentation values and a soundtrack that never skips a beat. This is a must-play for fans of the series, and a serious contender for my Game of the Year.
Road 96 is a special title well worth checking out for anyone with an itch for adventure.
The Ascent is a tough game to recommend for solo players in its current state. Its buggy, tedious at its best and utterly frustrating at its worst. While I’m sure playing with friends will resolve some of my chief complaints, more fundamental issues like a rather boring overworld can’t be fixed with a few laughs with friends.
Where the Heart Leads is a fascinating and heartwarming narrative-driven story. That cannot be disputed, but what can is its pacing and rather lengthy run-time for a game that’s designed to be replayed and experienced multiple times. What you’re left with is a game hindered by its own lofty CYOA ambitions and desire to provide as much context — both necessary and not — to you about Whit’s world. I’m glad I got to experience it for its intriguing portrayal of life, but it may not be a journey worth taking again.
Even with its grueling final boss fight, I absolutely adored every second of Death’s Door. The world developer Acid Nerve has created still feels rife with secrets I’m still yet to uncover after 10 hours with the game. Outside of a minor technical blip and a significant difficulty spike towards the end, Death’s Door is simply sensational. It may not have that AAA budget or cutting-edge super realistic graphics, but it’s jam-packed with charm, style, and challenging, rewarding action that it’s an absolute must-play this year.
The Magnificent Truffle Pigs labels itself as a first-person, romantic, metal-detecting game, but it’s far, far more than that. It’s a reminder that every person’s path through life is wholly different, and that sometimes the best plan is to have no plan at all. It’s a meditative, peaceful experience that I’m sure will resonate with many others as much as it did with me. If you’re a fan of Firewatch and other narrative-driven titles, The Magnificent Truffle Pigs is absolutely worth your time and money.
If you’re looking for something to pass the time on a flight with a friend, or just something to occasionally whip out once you’ve had a few drinks then it’ll do the job, but it’s unlikely to be a staple party game for years to come.
By simply being an interactive experience, ‘The Longest Road on Earth’ won’t be for everyone, but if you’re a fan of the genre or want some ‘chill out time’, or even just want something to serve as food for reminiscent thoughts, I implore you to find a moment to take a stroll down this road. If nothing else, it’s a reminder to stop and smell the roses every once in a while. Life’s too short not to.
The Colonists is a great game overall. It simplifies the 4X strategy genre down into a charming and chilled experience with adorable little robots that make watching your civilization thrive all the more enchanting. Its problems on the Switch come from a lack of mouse and keyboard inputs and some rather vague (or buggy) mechanics that could do with further explaining for novices and newcomers alike.
When Maskmaker shines, it shines bright to the point I had a beaming smile on my face. It’s just a shame these moments only tend to pop up towards the very end. If you’re looking for a circa five-hour VR adventure with some magical moments, you could do worse. Just don’t expect a groundbreaking VR experience.
If you’ve not yet experienced the game — or just thoroughly enjoyed the original release — then the Judgement PS5 version – and I imagine the Series X|S versions – are the absolute best way to experience Kamurocho through the eyes of a detective. The visuals are better than ever, the 60fps framerate really amplifies the fluidity of Dragon Engine and combat, and load times are near non-existent. It may take a little while to get going, but once it has got its claws in you, it’ll be difficult to put down.
Adios’ fantastic, profound narrative offers an interesting glimpse from a rarely-covered perspective. It’s only elevated by a pair of fantastic performances from its leading cast members, that lend an authentic feel to the tale. While the superficial gameplay may not be to everybody’s tastes, if you’re looking for a short and bittersweet story, Adios is a solid choice.
Story of Seasons: Pioneers of Olive Town does have that compelling farming gameplay loop that we’ve seen time and time again in different series, but it lacks depth — much like the rest of the game — to keep farming sim veterans coming back. At a time where the likes of Stardew Valley continue to push the genre forward and provide greater longevity, it’s difficult to recommend this rough-around-the-edges excursion to Olive Town.
If you can pick up Maquette from free as March 2021’s PlayStation Plus title, it’s difficult to argue against. But if you’re looking to pay full price for this 3-hour puzzler, you’re money’s better spent elsewhere.
The real star of the show, however, was Bowser’s Fury, which innovates on the foundations laid by previous 3D titles, to provide some of the most enjoyable, open-world platforming I’ve had the pleasure of playing. This is a must-buy for Switch owners and Mario fans alike and is sure to tide you over the next couple of months.
The Medium isn’t perfect. Bloober Team’s most ambitious ideas aren’t realized to their full potential, but it’s a step in an exciting new direction. The pacing stumbles in the middle, but that’s where the enticing narrative picks up the slack to drive you through. The dual-reality mechanic goes just about far enough to keep its slowest gameplay moments interesting, and paired with a fantastic narrative and exceptionally eerie atmosphere, it’s an easy recommendation for fans of Bloober Team’s work in the past and the horror genre in general.
Star Wars Squadrons gives you a decently-sized single-player campaign, an enjoyable albeit limited multiplayer and VR support for all modes on PS4 and PC, and all for $40. If only there were a few more maps and one or two game modes, this would have been near faultless.
Marvel’s Avengers is a game of two halves, and neither are anything special available.
Dontnod has clearly doubled down on its forte and looks set to continue delivering well-written tales all within that same familiar framework.