Eternal Threads is still a solid game, though. I commend the writing team for nailing the characters’ behaviors and how they all balance each other. Moreover, the time manipulation mechanics are easy to use and not complicated to sift through for specific events. But it does falter in the gameplay department a bit, becoming repetitive and not all that engaging outside of opening the occasional locked door.
In light of Loot River’s shortcomings, it’s still a worthwhile title to play. Flicking Tetris blocks through an astonishingly fluid river is so satisfying. And while I have issues with the combat, the weapons and spells are fun to use when they work. If Loot River gained a roadmap of good changes and content to add to the pile, it could stand toe-to-toe with some heavy-hitters leading the genre.