Ryan Meitzler
- Super Smash Bros. Melee
- Half-Life 2
- Fallout 3
Ryan Meitzler's Reviews
Coming into its release, it would have been easy to give The Evil Within 2 a pass based on the reception of the previous game, and I don't necessarily blame those that might have been let down by The Evil Within for not entirely living up to its lofty expectations. And yet, though The Evil Within 2 might be a different flavor of survival horror this time around, I hope that those willing to give it a chance will be more likely to enjoy its taste.
Ultimately, we'll have to see how Marvel vs. Capcom: Infinite develops as far as expanding its character roster with its (forthcoming) DLC, and how the hardcore community takes to the game after spending more time with it and learning its deeper mechanics. While it may not quite match the blend of style and substance that Marvel vs. Capcom 3 provided in the last generation, Marvel vs. Capcom: Infinite still provides an enjoyable romp with Earth's (and video gaming's) mightiest heroes, warts and all.
But on a technical and artistic level, Cuphead is a stunning achievement in both gaming and interactive art, and unlike anything I've ever played before. Some of the game's levels had me on the edge of sanity trying to best them, and I ended Cuphead with a few sore spots on my thumbs because of it. More importantly though, I had a smile on my face the whole time through it all.
However, Death of the Outsider is a leaner and meaner take on the Dishonored series, and one that continues to highlight the special world that Arkane Studios have crafted. There's an argument to be made for the series to continue on as much as there is for the franchise (at least in its current form) to end on a high note like Dishonored: Death of the Outsider, and with that last point, it serves as a bloody finish to a beautifully violent series.
While the first episode does drag a bit in its first half, "Hero in Residence" does a solid job of reintroducing Jesse, Petra, and the rest of the core cast since we last saw them while setting us up for another dose of adventure ahead.
Mixing together so many different influences and styles of gameplay together could have made Pyre an unwieldy, confusing experience. However, Supergiant apparently found just the right mixture of ingredients to make Pyre work almost perfectly, as its addicting Rites “combat” shows. Thanks to a compelling mix of gameplay and atmosphere bound by an incredible art style, Supergiant Games has crafted one of this year's most unique titles that's equally tense and thought-provoking throughout its journey. Coming from the studio that already has provided memorable titles like Bastion and Transistor, Pyre has me eagerly waiting for the next story that they have to tell.
Given that you're greeted by the squid DJ duo Marina and Pearl each time you hope into the game — who are instantly lovable the moment you meet them — it's easy to see why Splatoon made such a splash on the Wii U two years ago, and how Splatoon 2 might make a kid (or a squid) out of all of us on the Switch.
Even though Bloody Days tries to walk the walk and talk the talk, ultimately it feels less like a creative homage to a cult film classic and more like a shallow imitation with a hint of Tarantino flair.
Though some of the series' weaker aspects are unlikely to go away any time soon like some of its technical and visual shortcomings, the deeper focus on characterization and the relationships that players will build between Star-Lord and the rest of the Guardians is one I deeply look forward to exploring in the coming episodes. Telltale nailed the look of Guardians of the Galaxy in the first two installments, and with Episode 2 they're finally getting a little closer to nailing the heart of it.
As one of Nintendo's first truly new IP for the Nintendo Switch, ARMS‘s first impression might lend itself towards being no more substantial than the games we saw in Wii Sports: fun for short bursts of play, but lacking in substance. Instead, the game manages to make that simplicity its greatest strength with surprising levels of depth on top of it. More often than not, ARMS pulls no punches in being one of the standout titles in the Switch's early lineup of games for the summer.
Telltale has noticeably struggled in the past with the episodes leading into their season finales in previous titles, though by-and-large Episode 4 of The Walking Dead: A New Frontier manages to deliver some deep character moments and development while anchored by a tense conclusion that sets up its last episode for a big finish. Though some aspects of the episode may leave fans wanting a bit more, "Thicker Than Water" shows that family is just as much the root of some problems as much as it is the answer for them. Of course, the bigger question is how many of the Garcia clan makes it to the end remains to be seen, but the answers will be devastating either way.
The game takes players off into some far-off places when it comes to its dream sequences and vignettes, and while they're purely based in the fantastical, there are plenty of elements that every player will relate to on some human level throughout the journey; sadness, disappointment, heartbreak, love, joy, and most of all, the will to experience life to its fullest. What Remains of Edith Finch may only provide a brief glimpse into the lives of its characters like a family photo album filled with moments that have long since passed, but by the game's end, it's sure to leave a lasting impression.
Outlast II excels on all fronts when it comes to terrifying players thanks to its convincing scares and setting, and while its copious amounts of gore will get under your skin, its bigger, grander ideas are sure to get inside a far more sinister place: your head.
Despite some of the technical shortcomings of the title, Blackwood Crossing ultimately is a tale that becomes greater than the sum of its parts. Though it's a brief experience that will only last a few hours, Blackwood Crossing is another title that showcases the power of storytelling in gaming as a medium, while still offering a story that you're going to remember long after finishing it. Much like the fairy tales and fantastical worlds it borrows from and references, Scarlett and Finn's tale is filled with visuals, color, and life that goes beyond our sense of reality, but Blackwood Crossing‘s emotion and connection to the player lies in something deeper.
Given their penchant for classic rock tunes, we'll have to see with the remaining episodes if Guardians of the Galaxy: The Telltale Series can evolve from an acceptable (but not stellar) cover song to something truly great of its own.
Telltale took a big risk when it comes to setting players inside a fresh season of The Walking Dead with a new protagonist and different focus. And the developer has, for the most part, succeeded in providing an interesting new roster of characters but without losing The Walking Dead's strong writing and characterization. However, "Above the Law's" weakness in terms of moving the narrative forward is noticeable, especially with only two episodes left in the season. Hopefully we'll get a satisfying sense of where the season is heading before it's over.
Instead, Thimbleweed Park shows that adventure games very much have a place in 2017 as they did in the ’80s and ’90s thanks to its loving callbacks to the genre, but also its willingness to improve upon them in many ways. As the game’s trailers have used the slogan that “a dead body is the least of your problems” in the game’s dilapidated town, Thimbleweed Park hides many more secrets and ways of enjoying it beyond its murder-mystery plot, for those willing to look just a little bit deeper.
Where a lot of other competitive games use melee combat as a secondary means, For Honor shows a respect and admiration for the art of combat that’s as compelling and thrilling as any gunfight in a first-person shooter or battle in a strategy game. For the most part, For Honor is a competitive game with a unique, sharply-honed combat system that’s easy enough to pick up, but filled with depth and challenge to truly master. While the game’s fairly high skill ceiling and emphasis on micro-transactions might be off-putting to some players, For Honor is an experience that’s truly fit for those that are warriors at heart.
Instead of the b-movie cheesiness we’ve come to know and love from previous games (sorry fans — no boulder-punching this time around), Resident Evil VII reaches levels of dread and fear we haven’t seen since the days of the original, and that (mostly) works to the game’s advantage when it comes to reinvigorating the franchise. Though it appears like a complete reinvention from the outside looking in, Resident Evil VII is very much made from the same DNA that made the original games the revered horror classics that they are today. Like the game’s intro that has players sitting down for supper with the Bakers, Resident Evil VII has welcomed players back not just to the series’ horror roots, but to a grim, disgusting feast that you just can’t turn away from.
Though the 3DS version falls short in a number of ways from being the definitive way to play Dragon Quest VIII, the newly-portable version of the title is still, nevertheless, an excellent way to experience an excellent RPG despite its few technical shortcomings. More than anything the pros far outweigh the cons when it comes to a title that, even after a decade after its release, still plays remarkably well and manages to put a smile on my face. Dragon Quest VIII was charmingly old-school even back when it released in 2005, but like the best and timeless stories, the 3DS version shows that this story has only gotten better with age.