Top Critic Average
OCO is the kind of game I can pick up and play for ten minutes, or pick up and play for an hour. With an endless stream of user generated content, supported by solid gameplay fundamentals and a gorgeous procedurally generated soundtrack, it's a game you can keep coming back to. Whether on mobile or PC, I encourage any lover of platforming to check it out.
OCO is a puzzler that will keep you coming back for more, with visuals and audio that make the jump well from mobile to PC.
OCO is a nice, simple-yet-complex, pick-up-and-play puzzler, whose mechanics will be learned in mere milliseconds, and yet you'll need to actually activate that grey jelly on your head in order to perfect each stage. Trying to get the best score is one half of the fun here, the other one being the ability to create, share, and play community made content. If there's a flaw here, is that it can get a bit repetitive after a while. Moreover, the PC feels like the worse possible platform to play handheld-friendly titles such as this.
OCO was already wildly popular on mobile, so it stands to reason that a PC version would be received just as well. The minimalist 2D precision/rhythm platformer does not disappoint on PC, its controls, aesthetics, and gameplay all simple — just as fans like it. With bright, vivid colors that will hand-deliver dopamine to your brain coupled with chill beats and mesmerizing gameplay, OCO will cause players to get lost in its maze-like wheel for hours. Developer does not take responsibility for unmet work deadlines due to OCO’s addictive nature.
OCO is beautifully designed and is definitely a pick-up and very playable game. You need patience, perception, and rhythm to fully master the game. I also tried out the iOS version of the game and it plays equally well as the Steam version does. I think I might be addicted to it. It keeps me going back to see if I can conquer that level that I’m having trouble completing. To me, that is the sign of a successful puzzle game if it’s got its hooks into you!