The Vale: Shadow of the Crown
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The Vale: Shadow of the Crown Trailers
The Vale: Shadow of the Crown. Now Available!
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Critic Reviews for The Vale: Shadow of the Crown
There’s nothing lesser or limited about The Vale. It’s a fully realized experience that could only work in an audio space, and I sincerely believe it's going to inspire a lot of people to reexamine their beliefs about what a game has to do or be. If this is the beginning of indie audio games, I can’t wait to see where the genre goes from here.
The concept behind The Vale: Shadow of the Crown is so simple and genius that it's a wonder that it has never been done before - though it's worth noting that this iteration is done incredibly well, gracefully sidestepping many of the potential pitfalls of its conceit. The combat has a few frustrations that could use some ironing out, but they don't detract from what is a compelling and unique video game experience.
What it does, it does well, and it leaves open a path forward where complex narrative structures are explored (The Vale has some branching, but like early D&D adventure modules, it's fairly on the rails), or the simple puzzle forms are complicated and expanded. There's plenty of overhead to play with new forms of audio puzzles entirely. And while I wished some of that was in this game itself, perhaps leaving space for the next game is crucial-experimentation should never be final or definitive. But for now, Falling Squirrel has crafted a brilliant next step with The Vale.
The Vale: Shadow of the Crown appreciably widens the definition of video games and is not only a very welcome boon for blind and low-vision gamers, but a worthwhile title for those who seek a fresh and unique gaming experience. So close your eyes and use your ears to understand your surroundings because this game is absolutely worth the time.