Let's Build a Zoo
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Critic Reviews for Let's Build a Zoo
I hope that the future of Purrasic Jark is bright, and not filled with escapees mauling my guests like those "other" dinosaur theme parks. My experience with Dinosaur Island has been very relaxing, at times downright funny, and not too overwhelming. A lot of sim games, and especially some sim games in the same genre, like to over complicate things. Let's Build a Zoo: Dinosaur Island is just the right combination of giving you enough to manage without making things hectic. I had an absolutely wonderful time over the long weekend enjoying every aspect of this charming title, and I look forward to playing some more.
Regardless of whether you're just dipping your toes into management simulators for the first time, or you're a hardcore experienced management tycoon, this game has something to offer you. Let’s Build a Zoo: Dinosaur Island is the sort of simulator you load up for half an hour only to look at a clock when you’re done and realize you’ve lost half a day.
Still, Let’s Build a Zoo’s comedic approach to zoo management belies just how deep it is. It isn’t perfect and I’d love a patch that halved the number of animals you need for splicing, but seeing your visitors gawp in wonder at your creations is worth the price of admission alone. The moral choices it throws at you, which aren’t all just for the sake of being evil, elevate it even further. If you’ve the slightest interest interest in sim games, you’ll have hour after hour of ethically-dubious fun with Let’s Build a Zoo.
To summarise, Let’s Build A Zoo is a very satisfying, darkly funny and moreish tycoon game. A few tiny glitches are the only issues with a game I imagine I’ll be revisiting many, many times over the next few months. There’s just so much to do and it does it all with a unique, macabre charm. It’s unlikely I’ll ever see all 300,000 animal hybrids you can Cronenberg together but I’ll sure have a good time making my (bacon factory) zoo along the way.
Let’s Build a Zoo takes me back to the days of Zoo Tycoon, Rollercoaster Tycoon, and Theme Park. Of course, this game has its own stance in the “tycoon” world of games. It just gives me that nostalgic throwback to my younger days. It is a thoroughly enjoyable game that you can jump in and play as little, or as long as you like in one session. The genius idea of having good or bad actions reflect upon your zoo as well as cloning and genome splicing really make this stand out from games of a similar nature. I award Let’s Build a Zoo the Thumb Culture Platinum Award.