SENSEs: Midnight Media
SENSEs: Midnight Announcement Trailer (Steam)
Critic Reviews for SENSEs: Midnight
This homage to classic survival horror manages to become boring long before the three hours that are required to reach the end. SENSEs: Midnight is a painfully slow, generic adventure game, that's a step back from Sense: A Cyberpunk Ghost Story, which played better, looked better, and had a far stronger and creepier atmosphere. Oh, and be aware of the bugs - the bite more than supernatural apparitions.
At the end of my hauntingly simple mission, I really wanted to walk out liking SENSEs: Midnight more than I did. There’s a great aesthetic, cool ideas, and some real potential with the fixed camera angles, but it’s all buried by bad stealth mechanics, a puddle-deep story, and horror disarming bugs and hiccups. Still, for its price point, consider giving it a whirl, at the very least to give some money to the developers because they seem like they really wanted to make something great here. I do hope to see a much more refined sequel in the future.
SENSEs: Midnight manages to take all of the ingredients that made 1990s survival-horror games fun and bake them into a hellish experience with few redeeming features. There’s zero atmosphere to accompany you as you (slowly) backtrack across Ikebukuro Park, avoiding bland, almost-invisible enemies as you go. With a protagonist who is entirely inanimate except for her breasts, dizzying camera angles and a complete lack of quality gameplay, SENSEs: Midnight should stand as a warning of what not to do for developers looking to capture 90’s survival-horror nostalgia. This is a huge step back from an opening title that, while flawed, at least showed some promise.
While the environments do give off a retro eeriness to them, the sound design and general graphics are dated with awkward polygons and jarring instrumentals. The run animation in itself is comical not a feeling wanted from a survival horror title but here we are. The inspiration is clear but an over-reliance on nostalgic gameplay such as a fixed camera and tank controls doesn’t necessarily add to the fun factor. While the throwbacks to classic horror games start strong, it isn’t strong enough to survive among more modern mechanics. SENSEs: Midnight shows promise in theory, but in practice, it doesn’t stand up to its spiritual predecessors.