Asterigos Curse of the Stars Reviews
Acme Gamestudio has delivered an incredible debut with Asterigos: Curse of the Stars. If like me, you’ve been suffering from Souls-like burnout, this might be the game for you. It’s gorgeous to look at, constantly engaging and an absolute joy to play. Asterigos is not just one of the best indie games I’ve played this year, but one of the best, most complete games I’ve played in a long time, indie or otherwise. It’s an outstanding, honest-to-goodness adventure made with love, sincerity and attention to detail. It is incredible; play it.
Asterigos: Curse of the Stars has launched at a point in time where I have too many other things going on to give it the attention it’d need for a full review. And yet, after spending some time with it, I really wanted to at least give it some attention. This is the type of release that a lot of you could easily miss, and it’s got enough quirks and rough edges that I think some who try it might give up before getting too far. The more I’ve played Asterigos, though, the more I’ve wanted to keep playing. It doesn’t get everything right, but it does craft a game that feels genuinely unique for everything else I’ve played this year. I might have first discovered Asterigos due to expectations of it being a Soulslike, but what I found was something a little more.
Despite an underwhelming story, this is a solid, accessible, and compelling take on the Soulslike formula.