Top Critic Average
As obvious as the game's criticisms are about the encroachment of the police state or the ease of character assassination in the digital age, they're worth reiterating until we, in the real world, find a way out of our predicament. That doesn't make me fault the game less for its heavy-handedness, but I give it credit for having arguments to make.
Of course Republique serves to act as an Orwellian-style warning against totalitarian and far-right regimes. The overwhelming bulk of the game is geared towards developing that theme, and its narrow focus does come at the expense of characters that I would have liked to see developed to far greater depth. But it's also a superb pure stealth game, and it's always nice to see these kinds of games done without a reliance on violence.
With a very well written story, engaging gameplay experience and high production values, Republique is a game no fan of adventure games should pass on. Some small issues, like a noticeable quality drop in Episode 4, unfortunately prevent it from being a complete masterpiece. Highly recommended.
Republique tells a pretty good story, has good character performances, and looks nice while playing it. While the game has it's faults I enjoyed it a lot and found it to be a pretty good stealth game. The game is only $25 and has some nice hidden secrets as well. If you don't like slower paced games or games that don't feature much combat you may not enjoy it and it does have some technical issues. Regardless the story it sets out to tell is worth experiencing and if you passed on it before due to not being able to control Hope you'll want to play the PS4 version. There aren't very many stealth games on the market right now but developer Camouflaj has crafted one that is very much worth playing.
Republique Remastered cannot simply be summed up by saying that this is how a PC port of a mobile game should be done, because the original material itself transcends the usual limits of tablet games, merely content to offer an experience that's similar but of a lesser quality when compared to console games.
The story was laid out into episodes, with some sort of development or twist at the end to launch into the next. It is different with the style of the visuals and far less amount of decisions that would impact the story. The environments for the game flowed very well. Any time I entered an area, I felt I was able to get through it. Nothing felt so impossible that it could not be done. The keys to this game involved patience and being aware of Hope's placement in respect to the guards. How the game integrates the player into becoming a part of the story was different and interesting; rather than just having the players play as Hope, you are helping her and trying to protect her.
I am generally not a fan of mobile games as they currently exist, fraught as they are with paywalls and repetitive gameplay. 'République' has established itself as not just an exception to that trend but a very strong and thought-provoking game in its own right, and is even better now on the PC with its facelift. It is bookish but not boring, influenced but not derivative. If you like games that make you think, not just with their puzzles but with their script, you probably won't regret 'République.'
République is not only proof that mobile games can be vast, unique, and fun; but that they can often make the transition to computers and consoles seamlessly. The game is immersive, the plot is developed from our own curiosity and desire to help Hope, and it strives to make you feel like an actual character in this strange dystopian world.
Republique transitions from mobile to console in grand fashion, and it boldly tells a brilliant story that's rife with wonderful gameplay design and quality voice acting.
Republique lands on the PlayStation 4 with all its chapters and its own take on the stealth genre. Its use of security cameras adds an interesting touch to stealth while its dystopian tale should keep players hooked. Admittedly, the slow, methodical pace won't be for everybody and even the otherwise solid story runs into some hiccups later on. Overall, however, it's an engaging experience for folks who want a little Orwell in their stealth games.
With its eloquent mix of dystopia, stealth puzzling and point n' click adventuring, Republique is a gem of a game, soured only by some easily-avoided technical problems and a slightly uneven storytelling issue late on.
Republique Remastered is an effective, modern point-and-click adventure, and one of the few good mobile-to-PC upconverts. The controls and gameplay take some time to get used to. But it's well worth it to explore the lovingly realized world of conspiracy and paranoia.
While not as complex or challenging as many stealth games, Republique still manages to provide a unique and interesting game experience, and its strong narrative focus and rewards for exploration make it well worth picking up.
République's transition from mobile to console is a mostly smooth one, but does feature some control hiccups along the way. The star of the show is the modern Orwellian tale crafted here, though, allowing you to look past a fair amount of technical issues.
There is a true sense the developers have put a lot of thought into the story, creating a compelling environment that draws the player to get every scrap of information they can.
With Episode 4 being the pinnacle, Republique is full of great story, fun characters, and a few twists and turns along the way. It's an engaging episodic adventure that suffers from mediocre gameplay mechanics and a camera system that is unique, but at times feels finicky and unpolished.
République is an experience like no other, one that I struggle to retrospectively place on a mobile device because of its excellence in design and story it tells - its just that good. Even with a lot of frequent loading screens the experience is still more than worth the price of entry.
While Republique far from perfect, it has more heart behind it than a thousand triple-A games, delivering pleasantly puzzling stealth espionage action with cinematic flair.
République has a story to tell, one that will make most players empathize with Hope while laughing at Cooper's dry sense of humor (especially when told through your phone's TTS engine). A lot of thought and care went into this game, more so than expected at first glance. While République can be a little rough around the edges at times, its flaws are never so pronounced that it ruins the experience. If you can power through the occasionally awkward controls and camera cuts, this is a cheap, thought-provoking, and perhaps more than a little terrifyingly realistic view of a possible future for our society. Pick this up if you want a neat take on the stealth genre, and especially if you bought it on mobile and want to experience controlling Hope directly.
If you're looking for a more straightforward stealth experience set in a Bioshock-like world you should definitely consider Republique. Better late than never, I suppose.
Republique is an engaging experience all around, providing intelligent and thoughtful storytelling, despite the occasional cliché here and there. For those who have enjoyed the journey so far (regardless of the ending), it's a solid recommendation to dive into right now. For those that like their tales wrapped up neatly, however, it might be best to wait a bit till the complete experience is out on 22nd March.
République is a smart, engrossing, and often frustrating game, but one which really captures the imagination once its hooks take hold. You really have to work for what you get, though, and even the bulk of the narrative is formed through optional side collections. A couple of gameplay hiccups and a slightly drooping fourth episode aside, this is a strong stealth game which requires a slow, steady, and methodical approach. Big Brother may be watching, but he's never interfered in proceedings quite like this.
République doesn't do itself any favours through its control system. It's definitely not the pinnacle of stealth gameplay but, luckily, it doesn't have to be. The characters and story are all interesting enough to grab attention through all five episodes, and each has its own unique elements of suspense and intrigue. It might be sometimes frustrating to play, but there's something utterly compelling that it's hard to want to put it down.
République is a competent stealth game that leaves plenty of room for improvement. While it weaves a number of intriguing plot threads into an interesting story full of socio-political motifs, it's ultimately an uneven ride that could have done a better job conveying its ideas.
All through my time with République I felt it would make an excellent book, thriller movie, or even a TV show. It makes a good mobile game but not a great console game, where it's let down by the poor opposition AI, and it's a shame that the actual gameplay drags it down so much. Fans of dystopian fiction, or good stories in general, would absolutely adore Hope's journey. The execution leaves a lot to be desired.
It's likely that we will remember République for being the game with the some of the coolest collectible items in video game history rather than being an awesome experience.
Republique first surfaced as an iOS game and the mechanics involved in this new PS4 version seem like the developer did a straight port, rather than take the time to sharpen anything other than the graphics.
There is a very solid idea and set up behind Republique but it's one that I'm constantly pulling my hair to get through. The camera angles I can usually deal with but with the required accuracy for stealth and needing to control both Hope and the static cameras prove to be too infuriating. Republique has a great dystopian style world and a set up that had me hoping to overlook its simpler graphics, dated animations, and odd stuttering moments but the one thing that could have pushed this over the edge is fun factor, and that simply wasn't there.
Republique is filled with interesting ideas about the very real fear of modern-day fascism and the omnipresence of privacy-killing technology, concepts that are more often found in literature than video games, and the way it approaches its themes through the security cameras of a dystopian nightmare is admirable. But all the interesting ideas in the world are moot if the game can't make a satisfying experience out of them, and sadly, Republique fails to stick the landing.