WWE 2K16 Reviews
WWE 2K16 is the best WWE game for a while, but largely by default. Every successful tweak to the gameplay edges it closer to the license's former greatness, and makes this particular entry a fun multi-player wrestling game for a short time at least. Eventually however its limitations present themselves and – like the real thing – you're left frustrated that not enough has changed.
WWE 2K16 delivers the biggest roster ever in a WWE videogame, but with only one Showcase campaign, will this year's instalment deserve to be tagged in for another year?
WWE 2K16 pushes the franchise further down the sim path, to its detriment. It's also buggy and ugly – a fatigued veteran destined for the bush leagues.
A solid mid-carder
The big thing to take away from WWE 2K16 is that not much has changed, yet again. The roster is a lot bigger, and features that were missing last time do return, but this game being back in line with your 2014 release isn't something we should be thankful for. The fighting, which was slated last year anyway, only seems to have been limited yet again, but not to a devastating degree - it just still isn't good enough.
WWE 2K16 is built for a very particular type of fan valuing authenticity above all else.
WWE 2K16 feels more like an expansion pack than a whole new release, but it's still a great package for anyone looking to experience WWE on the PC. The in-ring action has only really changed in terms of the reversal system, but it still does a good job of recreating the action seen in the real life show. There are still some match types missing from the free play mode, and the flagship Showcase mode, while, while it excellently represents Stone Cold Steve Austin's career, has been disappointingly reduced from five, to two different campaigns. Fans of the show or of the previous game are sure to find something to enjoy, yet it still doesn't have something that will recapture those who have already drifted away from the franchise.