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Arizona Sunshine brings a whole new shooting experience to Playstation VR’s ever-growing catalogue that not only gives players a full-fledged zombie-killing campaign to blast through, but also just so happens to be a hell of a lot of fun to play. I thought we might be waiting a while for our next shooting adventure that utilises the Aim controller meaningfully after Farpoint, but Arizona Sunshine’s arrival has shown that it’s just as much fun to pop zombie’s skulls as it is to kill aliens in Playstation VR. Add to that the fact that the game has expansive multiplayer options as well as multiple ways to play and it’s easy to see why it’s already proven so successful on other VR headsets. Whilst I’ll admit that it is at its best when played with an Aim controller, I more than recommend giving Arizona Sunshine a purchase regardless of whether you own one or not – it’s easily one of the meatiest and most enjoyable experiences available on Playstation VR so far.
I had a lot of fun with Arizona Sunshine with a superb single player experience. I wish the multiplayer modes were more stable, because playing with friends was a blast.
In the end Arizona Sunshine is a good start to the VR realm… we can only hope that this is the start of some kind of ongoing franchise, because to me the game was a little on the short side. It's a A hell of a nice thrill ride, but oh so short and if the designers' goal was leaving us wanting more… then they did it.
Arizona Sunshine is straight-up fun to play, and the game's sound design is particularly noteworthy… Pop on a set of decent headphones and the 3D sound comes alive with braying zombies all around you, with things becoming nerve-wracking pretty quickly.
Arizona Sunshine is a little rough around the edges, that much is obvious, but it's still a fun, albeit frightening experience. If you're looking for something a little meatier than some of the crap that finds its way on the PSVR, Arizona Sunshine is a worth a peek.
If you're serious about PlayStation VR and love first person shooters, Arizona Sunshine is a no-brainer. Mowing down mobs of the undead is immensely satisfying with a great spread of weapons and plenty of opportunities to have some fun.
Vertigo Games and Jaywalkers Interactive bring zombie survival horror to virtual reality with Arizona Sunshine, but is it as good as The Last of Us? When you compare the games together, Arizona Sunshine on Oculus Quest trumps The Last of Us in a lot of ways.
While Arizona Sunshine might have been an incredible game on other VR systems, the PSVR version seems to be lacking due to the platform's limitations. An intriguing narrative and impressive voice acting make Arizona Sunshine an enjoyable, if short, experience. Some minor glitches hold the game back, but excellent sniping and comfortable controls make up for these inconveniences.
Arizona Sunshine is a game developed for Virtual Reality devices that was well acclaimed on PCs. The release for the Playstation VR, however, brings an inferior experience, partially due to the tracking technology of the PSVR, which suffers with occlusion problems and interference from other light sources. One of the highlights of the game is the way players aim and shoot, which is very similar to real life. The game has a campaign mode with a good length, but the player will probably enjoy and spend most of the time in the Horde mode, facing infinite zombie waves.
Review in Portuguese | Read full review
All that’s said and done, Arizona Sunshine just falls short of being a true classic. While there is a really solid and very welcome VR experience to be had here, and one that offers the player a full campaign experience and more rather than just a series of co-joined mini-games, there are just too many niggling things that hold it back.
Arizona Sunshine is a good game, but doesn't hit the great status it could have had by being an earlier PSVR release. I have to commend the developers for putting a lot of hard work into making every control scheme feel good. It's nice to not feel like you have to own an extra peripheral to play, but to be rewarded if you do. I was surprised that many of the complaints players had with the original PC versions weren't addressed in this release, but I still had a lot of fun shooting zombies in virtual reality while listening to a nuanced narrative of a survivor fighting to maintain his sanity as the Arizona sun sets on the horizon.
There are some nice visual flourishes as you play through it, but it’s all ruined by multiple terrible control schemes on a system that just doesn’t seem to have the hardware to make it a competent game.
Arizona Sunshine for the PSVR just doesn't quite have the polish of Farpoint, which set a new bar for FPS VR titles on the platform. Although, if you just want to blast zombies in a VR setting it has you covered.
Really though, if you're playing this, you're doing so for the satisfying shooting and VR immersion (and because you probably sorely need something new for your PlayStation VR). It is what it is. If you've got the setup needed to make the most of this game, you could do a whole lot worse.
As was the case with Farpoint, the Aim Controller is once again the star of the show. For PSVR owners who have already shelled out for the controller, Arizona Sunshine is an easier sell, setting them back £30 rather than the eye-watering £70. Yet, with the other control options severely lacking, for everyone else this game is a tough sell.
Arizona Sunshine is a fun game with some redeeming qualities. While the story is not original, it is fun and enjoyable. The warm desert setting keeps you feeling warm and blowing the heads of every zombie in sight is also a lot of fun. The clunky controls and poor visuals do let this game down quite a bit and make it feel a little more rushed than it should. Issues aside, I still enjoyed playing this game, simply because shooting things in VR is a lot of fun, no matter the quality of the game.
Arizona Sunshine has an intriguing premise and enough customizations with the control scheme to warrant a play through if you have a PS VR. Just be aware, this has not been optimized very well from the PC versions, being held back by the restrictions from the inferior tech of PS VR. That being said, I still had fun shooting zombies and there still is much to like with the vibrant visuals and added multiplayer content, even if calibration issues and inconsistent aiming take you out of the experience far too often.
Arizona Sunshine would be great VR shooter, if only the developer knew how to use Sony's gear. Motion controls are done badly and it takes the fun out of whole experience.
Review in Polish | Read full review
It's not hard to see why Arizona Sunshine comes so highly acclaimed: its undead slaughtering story mode is undoubtedly dated, but the novelty of virtual reality keeps it alive. Unfortunately, this PlayStation VR version toys with Sony's full roster of input options, and never really settles upon one that feels right. It's a shame because there is a lot to like here, from the vibrant visuals to the generous helping of solo and multiplayer content – but without a comfortable means of controlling any of it, your enthusiasm will very quickly cool.
Arizona Sunshine splits its time between posturing as an inarticulate calamity and performing as capable virtual reality shooting gallery. Simple luck appears to be the dividing line, leaving the player to decide if a lengthy campaign, vivid environments, and zealous gunplay are worth putting up with fussy controls, hostile conduct, and anemic hardware.
The PSVR version of Arizona Sunshine suffers from porting issues like horrible pop-in and wonky controls. Even beyond those issues, it's a boring FPS with a terrible main character and uninteresting gameplay.
Despite the good intentions of the developers, Arizona Sunshine is yet another PSVR game that is plagued by unoptimized controls, queasy camera movement and an overall brief and unremarkable experience that barely qualifies it as a rental, where such an option even possible.