Indika Reviews
Short and sweet, INDIKA uses the third-person adventure game medium to tell a compelling story of a young nun struggling with life, good and evil, and the voice of the devil in her head. The influence of both serious cinema and Russian philosophical novels come together to form the most compelling game I've played so far this year. You'll laugh, you'll cry, you'll feel weird, and you'll wonder what the word "evil" really means anyway.
If you’re looking for a narrative adventure which is stylishly pushing the genre forward, Indika absolutely delivers.
INDIKA's story is really interesting and the main idea is very well realised. You can solve platform puzzles or play mini-games in this game with a strong cinematic narrative. However, the short length of the game destroyed my sense of satisfaction.
Review in Turkish | Read full review
Indika is more than a game. It’s a fascinating, one-of-a-kind experience, playing with conventions and instilling disturbing thoughts in our heads. If only developers didn’t desperately try to avoid sticking a “walking sim” label to their work…
Indika is wonderfully odd. Utilizing a weird as-shit mix of photo-realistic 3D art and 2D-pixel graphics, its bold choices lead one down a puzzling and amazing path. The excellent voice acting and writing help carry bog-standard gameplay to create an experience I will never forget.
While INDIKA is otherwise a unique, compelling and well-designed narrative puzzle game, its abrupt ending left a sour taste in my mouth. This tale of a nun's journey of self discovery is memorable for all the wrong reasons.
INDIKA is a game that, with its specific themes, can intrigue the player and attract for a longer time. This was the case for me, especially since I am a huge fan of the directors who inspired the story. I am wholeheartedly able to recommend the game to people who like specific and unusual story experiences. I will look forward with curiosity to the next game from Odd Meter.
Review in Polish | Read full review
