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CONTROL Resonant shows us that Remedy is definitely still at the top of its game and can tackle any genre. CONTROL Resonant delivers a great story wrapped in phenomenal level design and a combat system that provides hours of fantastic gameplay. Games from Remedy Entertainment are one of a kind, and CONTROL Resonant demonstrates this perfectly.
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Nocturne is my biggest surprise of the year. An outstanding story about the search for one’s own identity, brotherhood, friendship, and the struggle for society. The game also features one of the most diverse soundtracks of the year, which nonetheless blends seamlessly into a perfectly harmonious mix of musical styles. Combined with the stunning visuals, I was treated to something truly exceptional. Games like this don’t come along very often.
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The Blood of Dawnwalker is undoubtedly my biggest surprise of the year. Not only did I not have high expectations for this game, but I actually wrote it off as a failure from the start. Despite all that, I decided to give it a chance, and I absolutely don’t regret it. I managed to finish the whole thing in exactly 40 hours, and I already know that I’ll be returning to the Vale Sangora many times in the future. It’s a great RPG that pulls you in like quicksand. Its unique approach to gameplay, the constantly stressful time-pass mechanics, a superbly written story, phenomenal characters, stunning audiovisuals, and a strongly felt Slavic atmosphere are among its greatest strengths. It’s all the more disappointing that the game doesn’t quite live up to the same high standard when it comes to combat, controls, and camera work.
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Onimusha: Way of the Sword is a very good action game that suffers from a fair amount of unnecessary repetition. Despite this significant flaw, it offers plenty of enjoyable gameplay that’s both spectacular and challenging, especially on higher difficulty levels. If you’re a fan of this kind of gameplay, you’ll find plenty to keep you entertained for hours.
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To put it bluntly, Twisted Tower isn’t anything special. I’ve played dozens of better, more original, and more distinctive boomer shooters. That doesn’t change the fact, however, that this is a very solid game that can be a lot of fun. The action is intense, dynamic, and has just the right amount of punch, and the story—despite its disappointing ending—is intriguing enough that you’ll follow it with genuine curiosity for most of the game. Twisted Tower may not go down in the history of the subgenre, but it certainly knows how to provide a few truly enjoyable hours of fun.
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ReStory: Chill Electronics Repairs is a great game and definitely worth recommending. My only real complaints are the music, which starts to get on my nerves after a while, and the storyline, which doesn’t fully live up to its potential. It’s also not a game I’d recommend to people looking for a precise and detailed electronics repair simulator. Because even though I’m no handyman or electronics expert, even I can see that in this regard, it’s not an overly realistic game. It’s more like playing with electronic Lego blocks—cleaning, repairing, and assembling them. But that doesn’t bother me at all. I wanted a relaxing, cozy game about assembling and repairing nostalgic electronics, and that’s exactly what I got.
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As a veteran of all kinds of simulation games, I had pretty high hopes for Low-Budget Repairs, especially since the trailer got me really excited about the game. And here I have to warn you right away not to let the promotional materials fool you too easily. They showed off a lot of features and elements that ultimately never made it into the actual game. Setting that aside, however, and judging solely the product we actually received, I find it hard to say much good about it beyond the fact that it’s fun, atmospheric, and undoubtedly had a lot of potential. Unfortunately, as it stands, it’s a heavily underdeveloped game, full of bugs and problematic design choices. The terrible controls, the near-total lack of precision when performing tasks, and several clearly ill-conceived design decisions effectively take away the enjoyment of the gameplay.
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Unfortunately, Beast of Reincarnation is a complete failure for Game Freak. Graphics straight out of the last decade, unresponsive controls, bugs, and performance issues are just a few of the elements that work against this game. I’m incredibly sad about this, because the game had enormous potential before its release, which was completely destroyed when we received the final product.
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Marvel Tōkon: Fighting Souls is a very good fighting game that, despite a few missteps in the narrative, delivers phenomenal and dynamic gameplay, a diverse cast of characters, and a wide variety of content that will keep fans of the genre and Marvel fans entertained for hours on end. If fighting games are your thing, Tōkon is a must-buy.
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I can’t say I had a bad time playing Truck kun is Supporting Me from Another World!. It’s a pretty solid, small indie game that can be a lot of fun for a while. The biggest problem, however, remains the limited content and the monotony that quickly sets in, which over time starts to feel like a simple grind. Only players who are truly interested in seeing the story through to the end will stick with this title for a full 3 hours. The rest will likely decide after just the first hour that they’ve seen pretty much everything the game has to offer.
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Splatoon Raiders is a solid entry in the series, but in my opinion, it’s designed solely for fans and won’t be able to draw in anyone from outside the series. However, if you loved the previous Splatoon games, you’ll feel right at home here—just without the intense competition.
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The developers made a ton of great decisions here, thanks to which Revelations comes close to being the perfect FPS. Of course, it can still be a bit of a drag with its unnecessary storyline—which DOOM needs about as much as a bald man needs a comb—but everything else is top-notch. It’s a brilliantly designed game that I had a blast playing, and I’m more than eager to return to it many times before the release of the next expansion—and, hopefully, the next installment in the series. I recommend Revelations to every DOOM fan and all lovers of fast-paced FPS games. You won’t be disappointed.
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So, how does Assassin's Creed Black Flag Resynced ultimately stack up? Is it worth giving this game a chance? The answer is obvious: absolutely. The original Black Flag was already considered, at the time of its release, not only one of the best pirate games but also one of the best titles of that era. It’s a game that stole the hearts of players around the world and remains highly acclaimed to this day. Resynced, on the other hand, is an incredibly faithful adaptation of this classic for modern times. It offers more beautiful audiovisuals, streamlined combat, improved stealth elements, still-outstanding naval battles, and hours of truly great, fresh content.
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Star Fox is a very good attempt to recreate a classic Nintendo game, but the new version reminds us that the old gameplay model doesn’t work quite as well today as it did in the ’90s. However, there’s no denying that the new Star Fox is still a solid game that offers a cinematic story and new content that fans filled with nostalgia will particularly enjoy.
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On the one hand, Solarpunk is just another generic building sandbox game; on the other hand, however, it undeniably has a unique atmosphere and incredibly relaxing gameplay that can keep you hooked for a good twenty hours—or even more. The game captivates with its aesthetics and stands on very solid foundations. However, considering that there are much larger and more elaborate titles of this type on the market, I don’t really see any reason to return to it regularly. It’s a game worth checking out out of sheer curiosity, but certainly not at its current, rather absurd price.
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Is 007 First Light a good James Bond story? Absolutely. But is it a good game? Of course it is. It’s a great blend of stealth and action with a very cinematic story that could easily fit into the main movie series. IOI really gets the character and the universe, and I hope they get the chance to make a sequel despite the obvious hints in the game.
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Is it worth buying Gothic 1 Remake if you loved the original or are just looking to dive into this world? My answer is: no. Or at least not right now. The remake is a terribly optimized game riddled with all sorts of bugs. In a few months, once the developers have fixed at least some of the issues—and the game itself may have dropped in price a bit—go ahead and head to the stores. Personally, I had a phenomenal time playing it and felt like that little kid in elementary school again, stepping into the Miners’ Valley for the very first time. The remake is great, and I can’t wait to give it another go, this time playing as the other side. I’m also really hoping that the revamped version of the sequel gets the green light. But is the remake better than the original, and is it worth choosing it over the original? To be honest, I see plenty of room for both titles to coexist on the market as equals. That way, you can play the timeless original one time and fire up the modern remake another time. Both games have their pros and cons, which defy the classic framework for evaluating games. And while I know I won’t convince the most die-hard fans, I still recommend that every fan of the series pick up this new version someday. As for newcomers who’d like to explore this universe for the first time? It’s definitely worth checking out the original, but all things considered, the remake—despite its distinctly retro gameplay and hardcore difficulty—seems like a much better starting point today.
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The House Flipper Remastered Collection is undoubtedly the most comprehensive edition of this game. If you don’t own the original House Flipper, or if you have the base game with maybe one or two expansions at most, it’s definitely worth the investment. However, if you’ve had the full first-game package in your collection for a long time, I’d pause for a moment and seriously consider whether to buy it. At its core, it’s simply a remaster. It’s prettier, with better animations and a few new features, but in terms of gameplay and content, there are no major innovations here. It’s simply a more beautiful, more complete, and polished version of what we already know so well. I had a great time playing it and recommend this game to anyone who hasn’t had a chance to play it yet.
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Sintopia is by no means a perfect game, let alone a perfect strategy game. However, it has its own unique style and charm that keeps you glued to the screen. The gameplay is a lot of fun and very satisfying, especially since there’s never a moment to catch your breath—you’re constantly thinking about how to improve automation and streamline all your processes. It’s an enjoyable game that sounds great, keeps you hooked for hours, and, most importantly, offers incredible replay value. Unfortunately, it still has significant technical shortcomings and needs a bit more time in the oven known as early access. What’s more, over time, the gameplay becomes so overwhelming that, aside from the biggest fans of this type of automation-based gameplay, it will put off more than a few players. Nevertheless, on the whole, it’s a fairly successful title, though far from perfect.
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Forza Horizon 6 is the most comprehensive installment in the series to date. It’s a wonderful evolution of the familiar formula, though unfortunately there are no groundbreaking innovations here. The crown of the king of racing games shows no sign of slipping from Forza’s head, but the competition is hot on its heels. If, with the release of the seventh installment, you continue to play it safe, avoid taking risks, and don’t try something new, then next time, mere evolution and refinement of existing formulas might not be enough. Nevertheless, my final assessment of Forza Horizon 6 hasn’t changed one bit. It’s not just an excellent racing game, but an excellent game period. Forza Horizon 6 is a masterpiece in the world of racing games.
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