DOOM: The Dark Ages Reviews
Sure, there are some nitpicks, such as the dragon feature being underutilised, but nothing [in Doom: The Dark Ages] ever really pulls you out of the experience. What’s left? A strange, almost reverent love for a game that’s raw, ridiculous, and unnecessarily metal. And I loved every second of it. If this is hell, I’m not just walking in—I’m speed-boosting with a maxed-out Combat Shotgun and Finishing Move blaring at full volume.
“Doom: The Dark Ages” doesn't reinvent the wheel. I get exactly what I expect from the series. Frenetic action against snarling demons. If there's one thing I'd like to see in the next installment, it's a return to horror. Because this Doom Slayer definitely doesn't know fear.
Review in German | Read full review
What’s here is a medieval mosh pit of mayhem that’ll leave you grinning under your helmet, even if it doesn’t quite outshine its elders. Some of the flesh of Doom 2016 and Eternal has been peeled back sensibly in service of a new way; some chunks of epidermis shouldn’t have been extracted at all.
DOOM: The Dark Ages is exactly what fans were craving: a beefy, brutal evolution of the franchise that mixes medieval mayhem with modern polish.
Doom: The Dark Ages isn’t without its demons. Its slower story struggles to keep pace with the chaos, and the metal soundtrack rarely reaches its iconic heights. But when it works, it really works — crushing combat, intricate exploration, and a Slayer who still defines fury in motion.