Banquet for Fools Reviews
Banquet for Fools demands patience, attention, and a willingness to meet it on its own uncompromising terms. Its punishing difficulty and occasionally unruly AI can be frustrating, but they exist within a world brimming with a unique identity, deep systems, and genuine ambition. It won’t be for everyone, but for those willing to embrace its design philosophy, it offers something increasingly rare: a demanding and boldly distinctive adventure that holds its own alongside the genre’s most celebrated heavyweights.
“This hill smells of crisp apples and fresh figs,” said my otherwise stoic frontman, as we approached a knolly patch of land. What a transportive world Banquet for Fools crafts, where, after countless memorable feats of daring—after saving entire communities, slaying mythical creatures, and awakening old gods—the scent of fruit yet lingers.
Banquet for Fools is not an RPG that is meant to please everyone. It is hard to get through, can be annoying at times, and is fiercely dedicated to its old-fashioned beliefs. At first, it can be hard to keep track of quests, fights, and remember what to do because of how complicated the combat system is and how much stress is put on memory and planning.