Gameffine's Reviews
I can’t universally recommend Baby Steps. It’s a niche game designed for a specific type of player—one who finds joy in mastery through failure, who appreciates a weird and wonderful sense of humor, and who has the patience of a saint. It’s a game that will make you want to throw your controller, only to pick it right back up for “one more try.” For me, the highs of conquering its brutal challenges and the sheer uniqueness of the experience far outweighed the moments of hair-pulling frustration. It’s an unforgettable, agonizing, and hilarious journey. If you’re looking for something truly different and you’re prepared to fail—a lot—then take the plunge. Just remember to breathe.
Hotel Barcelona is a 2.5D side-scrolling action roguelite and a creative collaboration between two of Japan's most eccentric game directors, Goichi "SUDA51" Suda (known for No More Heroes) and Hidetaka "Swery65" Suehiro (known for Deadly Premonition). It was released on September 26, 2025, and is currently available on Steam, Xbox, and PlayStation 5.
2025 has had a deluge of top-tier games, and I fear Metal Eden might not be remembered for long. The game already has decent accessibility options, control customization, and difficulty settings – but there is not much encouragement to continue once the game is over.
Agatha Christie- Death on the Nile is a globe-trotting, laid-back detective adventure that’s best enjoyed in sips. What it lacks in technical prowess, it more than makes up for with its witty writing, logic-driven investigations, and a vibe to kill for.
For folks new to the indie horror genre, be sure to get No, I’m Not a Human and try it out – it offers a unique experience like nothing else, and it isn’t that long of a game either. For established indie and horror fans, No I’m Not a Human isn’t a title that belongs to the Steam wishlist – it’s one for the Steam library.
If you’re hunting for adrenaline, Herdling won’t scratch that itch. There are no boss fights, no skill trees, no leaderboard climbs. It’s slow, contemplative, and fragile. But if you’re open to games that feel more like journeys than challenges, this is one to treasure. Fans of Journey, Abzû, or Gris will feel at home. So will anyone who craves something meditative after a week of high-intensity shooters.
Just when you thought he’d finally caught a break, the POSTAL Dude gets yanked out of vacation mode by a full-blown nationwide ginger purge. The new President is an old-news flag-humping lunatic, redheads are officially public enemy number one, and a tech-nerd Vice President just ran off with The Dude’s personal arsenal.
At the end of the day, Nice Day for Fishing surprised me in the best way. What I expected to be a novelty turned out to be a game I kept coming back to because it struck that rare balance between cozy and engaging. The humor keeps things light, the mechanics have enough bite to keep you hooked, and the presentation ties it all together with charm.
Jotunnslayer: Hordes of Hel is the best rouguelike we’ve played this year, that truly goes gun blazing with the gore and violent side of the Nordic culture, and puts the players in a very smartly designed progression based roguelike run that is guaranteed to have your attention until the last second on the clock. While the graphics and the OSTs are just right, this entire package at just ₹550 is unbelievable and an absolute steal deal.
Static Dread is one of the most unique indies that I’ve played this year. The game takes analog horror to heights never imagined before while ensuring the story is interesting enough to keep players hooked.
Lost Soul Aside offers a very flashy and fast combat, with super fun boss fights. But if you’re looking for anything more than that, then you are looking at it the wrong way. The combat and graphics carry the game, but for you to remember the names of characters becomes a task with almost non-existent world-building and character stories. A lackluster and predictable storyline makes it even harder to play more of this game, with better options available on the table at the same or lesser pricing.
Shinobi: Art of Vengeance is a fully reimagined tribute to a beloved classic. With its stunning visuals, satisfying combat, smooth controls, and thoughtful modern QoL features, it’s the complete package and might end up being one of my favorite games of the year.
Warhammer 40k: Dawn of War – Definitive Edition feels more like a repackaging than a true upgrade. While the Definitive Edition retains the qualities that make Dawn of War a beloved RTS, it doesn’t introduce meaningful innovations in gameplay. The changes focus mostly on updated visuals and audio, which may not feel substantial for returning players. For newcomers who never owned the original, this version is serviceable, but for veterans, it may not justify the purchase.
Demon Slayer – Kimetsu no Yaiba – Hinokami Chronicles 2 is an excellent arena fighter game with unparalleled visuals and stays very true to the anime. A 40-player roster makes it interesting to dive into the multiplayer modes, but it does nothing more than that. The story mode exploration is still bland until the actual fights begin, which are perfectly executed. Same game, new characters & story, better fighting, and visuals.
After spending dozens of runs in its depths, I can honestly say Abyssus has earned a spot in my rotation. It scratches the same itch as DOOM Eternal’s frantic combat, but layers in the replayability and build variety of a roguelite. It’s punishing, yes, but it’s also fair. If you die, it’s usually because you made a bad choice or weren’t paying attention, not because the game cheated you. And when you pull off a perfect run, weaving through enemies, chaining kills, and watching your brine-powered weapon tear through a boss’s health bar, it’s pure satisfaction.
If I had to sum up Catto’s Post Office in one sentence, it’s the warm mug of cocoa of gaming. You drink it quickly, it makes you smile, and it leaves you just a little cozier inside. For me, it’s worth having in my library as a “reset button” for my mood, a short, guaranteed dose of calm between heavier, more demanding games. Just go in knowing you’re buying a moment, not a marathon.
I still believe Rematch is a game-changer in the football-video game genre that has an extensive global market, allowing for a great reception. But the fundamental problem of making strangers work as a team exists more than it should, and forces a major change before the game becomes a piece of history. Otherwise, everything else is super-fun, especially playing with a full squad of friends.
Ninja Gaiden: Ragebound is the best thing to happen to Ninja Gaiden since Itagaki. The Game Kitchen understood the assignment and delivered a slick action game worthy of its namesake. Now we wait for the return of Ryu Hayabusa!
Wheel World isn’t about big boss fights or dramatic cutscenes. It’s about the space between objectives—the quiet ride, the unexpected shortcut, the thrill of finding a perfect rhythm on a winding trail. It’s stylish without trying too hard, smart without being smug, and most importantly, fun without pressure. There’s a rare kind of sincerity here. The game knows exactly what it is, and it commits to the bit with confidence. Whether you’re racing ghosts, customizing your ride, or just riding for the hell of it, Wheel World makes every moment feel worth it.
RoboCop: Rogue City – Unfinished Business is, well, more RoboCop doing what RoboCop does best. If you were already sold on the first game (and honestly, who wouldn’t be?), you’ll be just as happy to clock in for another shift. It’s like Teyon is secretly testing the waters for a future Judge Dredd title while binge-watching The Raid. Unfinished Business is clearly a labor of love, and honestly, I’d happily buy it for $29.99 just for the privilege of dishing out more cybernetic smackdown.