The Elder Scrolls Online: Orsinium Reviews
Whilst it is hard to justify the $24.99 price tag, the "Orsinium" DLC does add all of the extra content that we were promised. You can easily spend over 20 hours here if you explore all of the areas, complete all of the quests, and finish all of the levels of the Maelstrom arena (normal and/or veteran). The quests with which you are presented are interesting and allow you the chance to complete them in different ways, depending on how you want to play the game. The new area of Wrothgar is exciting to explore and you will, quite possibly, spend more than a minute or two admiring the landscape as you run through it. A few bugs and glitches with the quests and the sound stop it from being perfect, but for gamers still knee deep in The Elder Scrolls Online, this DLC will be a nice addition for you and your character to go and explore.
There are also some compelling and impactful moments in Orsinium that make this one of the better Elder Scrolls quests I have played.
Orsinium won't win back any lapsed players with its familiar content, but for those still invested in The Elder Scrolls Online, it provides an interesting new land that's full of dangerous enemies and lengthy questlines. It's perhaps a shame that the expansion doesn't try to tweak or evolve the existing formula, but with so much to see and do, Wrothgar is still a tempting holiday destination for those with an itch for adventure.
The Elder Scrolls Online: Orsinium is a pretty land with a dull set of tasks waiting for you to come and grind with. Large, stone-forged, and overloaded with simplicity, Orsinium does a great job of expanding a game for dedicated players while doing absolutely nothing to coax ex-players or new players into the fold. More than medi-orc-re, but less than spectacular, Orsinium seems more like a holdover expansion than an overall addition to the ESO experience.