MineGeon: Renegades

Critic Reviews for MineGeon: Renegades
MineGeon: Renegades is an attempt at a very popular genre, clearly made by developers who are familiar with it and genuinely love it. The game almost lands the spaceship, but it ultimately falls flat because of its weak onboarding. If mechanics were explained to the player directly, the overall experience might land better than it does. It is filled with beautiful pixel art, wonderful music, and fun characters. If you enjoy bullet-hell games, I could recommend giving it a shot—though perhaps wait until you have nothing else in your backlog to play!
MineGeon: Renegades isn’t quite the finished article I think it could be. There are balancing issues, technical problems and a few mechanics that don’t feel quite impactful enough yet. The combat in particular could use some extra punch, because when I’m playing a top-down shooter, I want my weapons to make me feel like I’m actually causing problems for the things I’m shooting. But there’s something here. The combination of shooting, mining, exploration and roguelite progression works. The constant stream of upgrades kept me interested, and the decision of how much to collect before returning to safety gives the runs a nice little risk-versus-reward element. Most importantly, I enjoyed myself. MineGeon: Renegades feels like a game made by a small team with plenty of enthusiasm and some good ideas. With continued updates, better balancing and some technical polishing, I could see this becoming considerably stronger than the version I played. For now, I’d happily recommend keeping an eye on it, especially if you’re looking for a co-op-friendly roguelite with a slightly different flavour. There are a few rocks that still need chiselling away, but there’s definitely something valuable underneath.