Top Critic Average
Developer: Hit-Point Co.
Like most RPGs in the Kemco stables, Justice Chronicles does just what it sets out to: recreate the glory days of console JRPGs filtered through a modern, mobile-inspired lens. And while there's no masterful writing or great innovation at play here, an interesting battle system and tried-and-true gameplay loop means that Justice Chronicles succeeds as a slice of low-priced comfort gaming. It doesn't do much to stand out in the 3DS' library of JRPGs — already flooded with some of the finest examples of the genre in recent history — but if you've played the best and are still left with the need to save the world in a turn-based fashion, this is a thoroughly decent choice.
A good recommendation when starting Justice Chronicles is keeping your expectations to a cautious high, at most. While the systems at work here are fantastic, the dressing for them is very hit-and-miss; the pixel art is very nice, but the story is bogged down by off-putting cut-scenes and weak dialogue, and, finally, the menus are easy to navigate, even if the local area map is distressingly unattractive. Most will definitely feel a sense of pride upon completing every battle, but they'll have to fight through the odd story and art choices to get to the next one.
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RPG Justice Chronicles - Official Trailer