Deadlight: Director's Cut Reviews
If you’re a die-hard fan of Deadlight, then you probably don’t even need to read a review to know whether or not to buy it, you’ll just do it anyway. For everyone else, this is an average game that has been surpassed in the years since it came out. There are far better 2D platformers available. You can give this one a miss.
I liked playing this one for my Deadlight: Director’s Cut review. It was a linear game but is very enjoyable. It’s going to take some extra work for me to get that Platinum added to my collection, but the core experience is solid and fun, so that won’t be a problem. You should definitely check this one out on PS4 for the definitive version of Deadlight!
While far from a dumpster fire, Deadlight: Director’s Cut is a mechanically sound platformer that is ultimately rather forgettable. Bluntly put, it is a game that can be fun at times, but lacks any sort of critical hook to incentivize players to see Wayne’s adventure to completion.
Deadlight: Director’s Cut is the best version of a decent game. It’s sorted some of the technical issues the original had, but fails to improve upon the base as much as you’d like. It’s an uneven experience, with the opening act being far superior to the rest of the game. Although its additions don’t do much more than fix some cosmetic problems the survival mode does add a level of replayability that some may find addictive.
I seem to be saying this more and more these days but I honestly can’t tell whether I am just terrible at games now that I am getting on a bit or whether playing games on nightmare mode is probably a bad idea… never-the-less, taking all of the above into consideration and the fact that I didn’t encounter any game breaking bugs – Deadlight: Director’s Cut is pretty damn awesome. It’s got everything that a zombie survival game needs and tonne more spoiler related hidden gems to offer. Deadlight’s story has a couple of cliché moments and was a little short for me, but the game is absolutely stunning and controls beautifully!
If Deadlight has already been experienced years prior, I’m not so sure there is enough new content here to get players to pick it up for a second time. Though if zombies and “Prince of Persia” old school style gameplay are two things that players have interest in, Deadlight is worth a trip to Seattle. Just don’t expect it to be the most memorable or longest of journeys.
"Despite its largely enjoyable elements and very likeable protagonist Deadlight: Director's Cut is hampered by a sluggish combat system that leaves a lot to be desired, with puzzles that quite frankly wouldn’t trouble a small child".
A short but unique and fun game that I would recommend to everyone
Deadlight: Director's Cut looks fantastic and has a very intriguing storyline. Its platforming puzzles are also generally really enjoyable to solve. However, a few annoying gameplay flaws, occasionally awkward controls, and very short running time really take the edge off the experience, and ultimately the game falls short of its considerable potential.