Breach & Clear: Deadline
Developer: Mighty Rabbit Studios
Genres: Action, Strategy
Enthralling Action: Adds real-time strategy to a franchise already acclaimed for its tactical combat.
New Modes: An all-new Command Mode gives total control over the entire squad for on-the-fly tactical planning.
Deep, strategic gameplay: Plan and execute detailed strategies as players encounter a wide assortment of enemy types and combat scenarios.
Detailed open world: Explore Harbor City via several districts, each with dynamically generated areas.
RPG Elements: Countless side quests where players can earn experience and level up their squad’s abilities, grab rare ammo, weapons and gear.
Breach & Clear Deadline Launch Trailer
All in all, I enjoyed my time with Breach and Clear: Deadline. The combination of both real time movement and turn-based combat really made things fun and interesting, even if the game pulled an XCOM and had me miss when I really shouldn’t have, and while this is a game that feels like it should be played with a mouse and keyboard, it works really well with a controller.
Even though Breach & Clear: Deadline released on PC initially last year, the visuals don't hold up on Xbox One and PlayStation 4. It's not a huge issue in these type of games, especially as long as the narrative and RPG elements were strong, but I felt like those pieces were just not enough to carry the game all the way through. It's not terrible, and I do enjoy many aspects of the game, but at the same time, I wouldn't exact anyone to rush home eagerly to play it either.