Children of Morta reminds me of titles like Secret of Mana crossed with recent procedural titles, such as Enter the Gungeon. The inclusion of local cooperative play opens up the experience for two-players to battle together. Tack on a fun story where you learn about each family member's past, their fears, and the driver for them to help, adding a flair to the game. While combat can be a bit of a pain and dying repeatedly is still never a good time, the game still offers a substantial experience.
WARSAW is a solid tactical strategy role-playing game. It suffers from some of the same antics that drive me crazy in other games in the genre, with a bizarre way of calculating hit ratios. The randomized events and absolutely stunning graphical depiction of the game more than makeup for it. For those doubly interested in World War 2 and tactical strategy, this is a great title to look into.
Given that it is a free-to-play title, I'm genuinely surprised and actually delighted by the polished feel of the title. There are several available modes (requiring a constant internet connection), an active community to play against, and ways to get by without having to pay for anything out of pocket. Considering there are some pay-to-play titles can really put the onus on gamers almost requiring buying something from the developer, overall it's a nice change of pace, making Age of Sigmar: Champions a solid title.
Rival Megagun, as I said, is a fun experience. For those that played a lot of these types of titles back in the day, it'll draw some serious nostalgia. Even now listening to the music while writing this, it sounds very reminiscent of the 16-bit era. My only major concerns with the game are the keyboard controls (easily fixed by using a controller) and the shortness of it. Like I mentioned earlier, the story mode is excellent, but once you've run through the handful of levels with multiple characters, it loses some of its charm. Sure you can play on harder difficulties, but that's mostly in the form of challenge only so you can collect some more cards. Expect to win some and lose some while playing online, which I hope will continue to have some legs. I was able to find matches quickly, but it's hard to judge what the community will look like in 6 months to a year.
I wanted to enjoy this game, I honestly did. However, The One We Found suffers from a case of "no polish." There's a lot of good ideas and gameplay in theory, but the practical aspect falls short of expectations. If this had received some more time to fix the overall buggy experience and improve upon some of the clunky control aspects and elements, I feel this review would be in a much different tone entirely.
2064: Read Only Memories draws its inspirations from the greats of the old-school adventure games like Grim Fandango, Myst, and Monkey Island. This point-and-click adventure title has all of the trappings of games made upwards of 20 years ago contained in a beautifully rendered pixel art world with a fun, quirky cast of characters behind it. For fans of slower, puzzle-based games, this will be a must-have on their consoles. However, it is better suited for the PC and feels a little sluggish and off-putting using an Xbox controller when trying to manipulate objects. Plus, with how the game is slower paced and requires a lot of backtracking and managing of objects to help fill out the game's world and provide humor, those seeking faster and more direct gameplay/humor will turn away quickly.
While it can be challenging, Phantom Halls is a cheesy horror movie lover's dream game. The combination of fun gameplay, RPG elements, and an oddball story about the "Slayer Club" (wink wink) in their efforts to save their town show just how far Incedium is willing to go to show their love of B-movie Horror. There are so many callbacks to iconic franchises (Evil Dead DLC anyone?) There's some definite challenge as well, which I think many will enjoy.
The Nintendo Switch lacks in titles that fit a gaming niche as the one Wasteland 2 fills. Yes, there are RPGs on the system, but the mixture between the tactical combat gameplay and the extensive RPG story is a small category of games. Given how much possibility Wasteland 2: Director's Cut has, I think it's a solid title. What detracts from the game are the gameplay issues, awkward camera controls, and the unfortunate visuals. Players willing to put the time in and overlook these flaws will find an intensely rich game, but I'm just not sure everyone is willing to do that on a system that continues to gain new titles.
The Bard's Tale IV: Barrows Deep is a surprisingly deep and rich role-playing game steeped in some old lore. It has some big shoes to fill given the history of the series, and while I'm not familiar with it, I enjoyed what I played. Aside from the stuttering and short learning curve, I was impressed by the game and its overall gameplay. Although, even the learning curve is softened immensely by the excellent tutorial. I'm itching to try more and more of the game and see just what Skara Brae has to offer, and I suggest others do the same.