FIFA 14 Reviews
FIFA 14 for the Xbox One is quite simply an impressive launch game. The enhanced visuals make for a game that comes alive and for the first time in recent memory I truly felt like I was "in the game". There is some room for growth but there is no question this FIFA game is about the best we could have hoped for with an EA Sports launch title.
With FIFA 14, EA Sports has the reigns of the soccer industry firmly within its grasp, delivering a prominent title that will appease the large majority of fans of The Beautiful Game.
Several small gameplay niggles and the unexpected absence of a couple of modes prevent FIFA 14 from attaining the perfection of Barcelona's passing statistic – but that doesn't stop the series' PS4 debut from sitting at the top of the league in terms of atmosphere, immersion, polish, and attention to detail. This is not only the most well-realised soccer simulation on the market, it's also one of the best launch titles available for Sony's next generation system.
Better than the 360/PS3 instalments in more than just looks, this is the best version of FIFA 14 you can buy.
It's a shame that some modes haven't made the cut for the next-gen version, but you'll only miss them if you played them a lot. Career Mode and FUT still offer incredibly high value for money, and this is probably the best version of FIFA to date. There's room for improvement, though, especially with defensive AI, but for now, FIFA is still the best football game out there.
Fundamentally there are improvements, but the game doesn't feel completely balanced as a whole and the pace of matches is sometimes uneven. It happens often between console generations and while FIFA 14 on Xbox One is certainly no cheap port of the current-gen edition - I can't help but think that the next rendition will truly take the franchise to the next level.
FIFA 14 on next-gen is a more refined, polished, and pleasing version of a brilliant sports game. Ready for extra time?
FIFA 14's next-gen tweaks and improvements are largely aesthetic, but then this is a title that, barring some balancing issues, was always as close to the beautiful game as virtually possible.