NeuroVoider Reviews
Despite some issues specific to the Vita version, I walked away feeling quite impressed with NeuroVoider and I’m certain that I will continue to play it off and on now that this review is done. Aside from my reservations with the touchpad input and the sound issues, it’s still a very competent shooter and an interesting rogue-like. Since this game relies heavily on trial and error, there really is no cookie-cutter answer for how long this will take you to play. I found that my longest run was a little over an hour, though most of mine fell somewhere between 30-45 minutes. My overall playtime was somewhere in the ballpark of 7-8 hours. If you throw multiplayer into the mix, your times may vary further. In summary, NeuroVoider’s interesting use of randomized loadouts, high replayability, and reasonable price point of $9.99 (for the Vita version) earn it a thumbs up from me. Having said that, I’d forgo playing this on the Vita and spend the extra $5 or so to pick up a version that supports multiplayer.
Neurovoider brings a solid presentation with its retro style and a sweet dark synth soundtrack. Despite the extreme difficulty that comes with the roguelike format, the fun shoot'em up gameplay kept me coming back. The deep customization and RPG elements make this one a no-brainer for roguelike fans, especially if you have a group of friends to team up with.
Neurovoider is a blast to play. The customization, detailed artwork, and the soundtrack all fit amazingly in this twin-stick shooter. Though lacks in online multiplayer, it makes up in customization depth and procedural levels to not make it so repetitive. At a $13.99 price tag I would definitely pick this up if you're into this genre and have a buddy or two to play with.
Neurovoider is a great mix of Roguelike and RPG genres. Despite the borrowing of General mechanics, the game manages not to fall face in the dirt, giving players who generate a huge number of hours into The Binding of Isaac, breath of fresh air, and came again, my interpretation of the genre.
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NeuroVoider proves to be a really complex twin stick shooter that is better enjoyed with a couple of friends in local co-op.
It is good to see a solid roguelike on the Switch and it does a really good job.
Even though I’ve settled into what I believe my preferred weapon combination is I’ve continued to be either enticed or forced into changing it up in relation to the gear I find. Generally I’m not a melee guy but when you pick up a melee weapon with explosive damage you can’t help but give it a whirl every now and again. Weapons vary in range, accuracy, splash damage, and more… the fact that every few levels base weapons will begin to be more powerful than the rares you lucked into before means you’ll need to continue to take a hard look at your loadout in order to survive. From run to run I’ve gotten only a few levels in right after getting through the first few bosses so there’s just no knowing what the game will throw at you. With all of this in mind it is easy to recommend NeuroVoider to anyone looking for some satisfying and challenging action.
Neurovoider has its high points that are leveled out by its faults. It’s a fairly solid trial of perseverance with little reward other than its own players self accomplishments within. Its bite sized levels will keep you coming back for more, but its sudden difficulty barriers will send you packing.
To those well versed in rogue-like games, NeuroVoider may seem a bit run-of-the-mill in terms of bringing anything brand new to the genre. To those that are a little less experienced though – myself included – it is a great introduction to the genre that is very addictive and challenging but never unfair. The easy mode is a great way to sink your teeth in and that alone holds plenty of challenge. It is The Binding Of Issac: Afterbirth+ on a budget if you want to compare value and likeness, but don’t compare them both too much because NeuroVoider definitely does hold its own.