House Of The Dying Sun
Developer: Marauder Interactive
Genre: Vehicle Combat
Classic Space Sim Combat: Fly from the cockpit of the Executor Mk II with gameplay heavily influenced by the titans of yesteryear
Take Command: Give orders to any vessel in your fleet from a tactical overview, switch to another fighter, or pause time and carefully consider your next move
Replayable Scenarios: Choose one of four increasingly-brutal difficulties in each of the 14 campaign scenarios.
Powerful Upgrades: Complete bonus objectives to earn special fleet upgrades such as the Gap Drive or the Kamikaze Chassis. You'll need these to tackle the most difficult scenarios.
House of the Dying Sun Steam Trailer
In some ways, Dying Sun reminds me of Gunpoint, the terrific single-developer stealth game from 2013. While the games share little in common in terms of style or mechanics, both take a couple of good ideas and expand on them in smart ways without adding flabby padding. Both feel guided by a single vision, and both left me wanting more when the credits rolled.