Wick

Generación Xbox
3.5 / 5
TheXboxHub
3 / 5
PS3Blog.net
83%
PS4Blog.net
8 / 10
Digitally Downloaded
2 / 5
Creators: Hellbent Games
Release Date: Dec 17, 2015 - PlayStation 4, PC, PlayStation 5
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Wick Media

WICK Launch Trailer thumbnail

WICK Launch Trailer

Wick Screenshot 1
Wick Screenshot 2

Critic Reviews for Wick

For the genre's lovers it is an indispensable title. It bring us all the necessary elements to make a good game of terror.

Review in Spanish | Read full review

Overall, Wick is a game that isn’t bad to play, but it isn’t overly brilliant to play either. It delivers a horror experience with some nice jump scares and brilliant sound effects, but the gameplay lets the experience down; becoming frustrating and boring rather too quickly.

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PS3Blog.net

Tracey
83%
PS3Blog.net

I really liked my time with the game for writing my Wick review. The game reminded me a bit of how scared I felt while playing Alien Isolation, and that can only be a good thing. Be sure to give Wick on PS4 a try – I’m sure you’ll love it!

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PS4Blog.net

EdEN
8 / 10
PS4Blog.net

Wick is a creepy jump-scare horror game that does a lot with the relatively small area in which you need to survive the attacks of the ghost kids. The fact that every time you die the location of the candles for the one-hour block you're playing will be randomized means there are some small changes to how you approach subsequent runs, but that's about it as far as randomization goes. Overall, I liked the game and continued going back to it to try and survive past another one-hour blockand then another one, and then another one. If you're a fan of horror games, then you're going to dig this short but fun indie release.

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If you want cheap jump scares, Wick will do the job. If you’re after a more nuanced approach, one that goes beyond the superficial horror of sudden apparitions accompanied by heavy breathing, identical music, and a handful of different shaped insta-kill radii, then Wick is not for you. Wick is a blunt instrument – one designed not for players, but for observers of players. Aside from the occasional sudden jump caused by an inattentive ear, there is little of that creepy unease, that apprehensive discomfort, to elevate the overall horror experience.

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