I feel confident in saying that Subject 13 is adequate and passable to those who enjoy the more open and complicated variety of adventure games, especially for the asking price. For me, the back half's frustration far outweighed all the other things that it had going for it. Adventure games of this kind – of any production value – just don't seem to be my thing.
Subject 13 isn’t a horrible game or experience, it’s was just an extremely tepid one for me. Hard to recommend to anyone except those craving for more entries in the genre when most other options are exhausted.
If you like mysteries, sci-fi, or puzzle adventure games, you will enjoy Subject 13. We are very impressed with what the developers have created and look forward to their next work.
Subject 13 is certainly not a highly-polished release and its lack of length and abrupt end gives the impression that either this was at one time intended to be a longer experience, or it feels like the first episode of a series. A point and click game certainly doesn’t need to break new ground or be visually stunning, but Subject 13 is disappointing in most respects – even the most basic puzzling mechanics. Kickstarter has brought us some fascinating re-imaginings of classic genre titles, or new, original graphic adventures to play, but Paul Cuisset has regrettably failed to deliver a new classic to add to his resume.