VR Ping Pong Reviews
VR Ping Pong is a game that I’ve already sunk a huge number of hours into. It can be incredibly frustrating at times, but it’s also scarily realistic. At times, I would literally go to rest my arm on the Ping Pong table to realise that it obviously wasn’t there. The game can be let down by the PlayStation Move Controller tracking which can lead to you losing a crucial point at times. All-in-all, for $22, it’s not bad if you’re hugely into Table Tennis and have nobody to play with in real life.
The first table tennis game to grace the PSVR hardware. Fun and rewarding experience, let down by imprecise tracking at times and bland surroundings and audio.
Ultimately, if you’re looking for a serious table tennis game then this isn’t it; VR Ping Pong sits firmly in the casual gaming genre, but that isn’t necessarily a bad thing.
VR Ping Pong's a steeply priced simulation that mostly misses the mark. The presentation is rudimentary and the gameplay is awkward and unrefined. The developer may argue that we're just bad at table tennis, but we have no problem in real-life, so clearly there's something awry here. Factor in technical glitches and this is difficult to recommend.
VR Ping Pong is just not a good game. Maybe it works well on other platforms, but for the PSVR it's a poor match. The tracking works in that your movements are translated accurately, but the game's physics are the real hinderance to the gameplay. Ping Pong is a game of finesse. A game of well-placed volleys and calculated spin shots. VR Ping Pong is a game of luck, and just like the Las Vegas casinos that deal in such a commodity, the house will always win.
Overall, I enjoyed playing the game despite the few problems that came with it. My favorite thing in the whole game is certainly Arcade Mode, and my least favorite thing with this one is the freezing problem. If you like ping pong, then you might get something good out of this PS VR release since it's not so bad, but be aware that the tracking of the PlayStation Camera and the Move controllers does feel a bit of every now and then – rather clunky until you get the hang of things.