Top Critic Average
At the end of the day, XCOM is not a game that’s meant to allow the player to feel powerful. It’s a struggle, you’re always supposed to feel like you’re on the back foot even when things are going well, and at best you merely survive to fight another day. XCOM 2: War of the Chosen remains faithful to this idea by curating its content to be an extra layer on what’s already present; a new challenge added into the mix for veteran (or masochistic) players. There’s an enormous amount of content that enhances the game overall, as opposed to being an exceptional footnote at the end of a separately good game, which makes this the best kind of expansion. I feel like the Chosen were handled poorly narratively, starting out strong before fizzling into nothing, but that isn’t a complete deal breaker. That said, more than a year after release, the game still has a lot of problems with visual and technical bugs, which is disappointing considering WOTC is their third major expansion. If you’re a fan of XCOM 2, you’ll want to give this a crack, and any who were sitting on the fence about whether or not to play should consider this expansion a green light.
War of the Chosen takes the already great Xcom 2 and shoots it into the next level. With improvements across the board it is a must buy for anyone who doesn’t mind missing a 90% shot.
War of the Chosen is an incredibly compelling reason to return to XCOM 2. Adding both depth in strategy and new content for the game. Anyone who enjoyed XCOM 2 will most certainly enjoy this excellent expansion.
XCOM 2: War of the Chosen is the very definition of an expansion pack properly delivered. This new installment, seamlessly adds tons of new content on top of the base game, elevating and intensifying the core experience.
Review in Spanish | Read full review
An old-school expansion pack, improving the game all-around in ways no simple DLC could have achieved. XCOM 2 was great to begin with, and the new content brings it straight to the Olympus of turn-based strategy games.
Review in Italian | Read full review
War of the Chosen overhauls the already fabulous XCOM 2 and turns it into absolutely essential fare. The introduction of the Chosen, the soldier bonding system, and the photobooth mode, are perfect additions in that they amplify the base game's best qualities. It's just a shame the shine is dulled ever so slightly by a bunch of needless technical issues.
XCOM 2: War of the Chosen is definitely not for newcomers to the series. I highly advise you to start with just the base game if you're intrigued at all by XCOM or the strategy genre because this adds so much more on top of the already difficult game that it might turn you off completely.
XCOM 2: War of the Chosen has successfully modernized the classics of its genre and could attract new audiences. So if you have some free time in your daily routine and look for a new title, this game is an attractive option.
Review in Persian | Read full review
For those new to the XCOM series, I would definitely recommend including War of the Chosen with your first play through of XCOM 2 as it deepens the total experience and breaks up any monotony that was in the vanilla version. I have about another 30 hours until I manage to beat the expansion, but I know that when I do I’ll immediately start up a new game to experience it all over again.
XCOM 2: War of the Chosen is such a large expansion that it feels almost like a game of its own. If adding a little more than 10-15 hours of game time, new settings, enemies, missions and allies, it's the little improvements done to the core that makes this a true strategy delight for XCOM fans.
War of the Chosen is a wide and deep expansion for XCOM 2 that improves variety in mission objectives, tactical options, threats, and strategic map activities. The Chosen are worthy adversaries who advance along with you to put up great fights without feeling cheap, and the new elite soldier classes add opportunities for interesting gameplay earlier in the campaign. Some significant balance issues show up, but especially for the first two-thirds of a campaign War of the Chosen restores the fear of the unknown to a game I know well.
The music is great and the new voice work, although often campy, keeps the Chosen hovering somewhere between menacing and humorous, providing some much needed levity.
War for the Chosen adds a huge amount of content and a number of new mechanics to an already brimming game. It's a generous package that ought to please and frustrate (in a good way!) XCOM devotees.
A little more than 15 hours of gameplay, new environments, new enemies, new missions, new allies, improvements on many levels ... This is how to quickly describe this DLC called War of the Chosen. Despite its high price (39.99 euros) it's an excellent DLC that most fans have to play.
Review in French | Read full review
In its new expansion, XCOM 2 makes people of its soldiers and turns its aliens into personalities. It cares about the individual. But that's only so you feel the loss of your bonds more keenly, and hate the enemy more personally. In War of the Chosen, Firaxis are being kind to be cruel.
The price and the RPG elements might be a turn off for some players, but it goes a long way to establish a feeling of it actually being post-apocalypse in theme. The new factions and skills breathe new life into the game, and the various new battle objectives are fresh. It completely changes the base game while not straying from its fundamentals, for those that liked the core title and are not put off by some 'anime RPG' aspects this will be an easy recommendation to pick up.
War of the Chosen adds a significant amount of content to XCOM 2, enough to make it feel like a whole new game. It's exciting to see your soldiers grow and fight new enemies that are simultaneously growing and fighting your soldiers. New enemies, new game mechanics, new troops, and new ways of making sure the aliens get off your planet.