Top Critic Average
A thoroughly unnerving, yet innately rewarding experience that graciously pocketed hours of my life, and had a lasting impact. In our world of instant gratification and wrought gameplay experiences that are ever derivative, ECHO stands to surprise us all
I have never played another game quite like Echo before. Folks are always rallying for innovation in the industry, and I can't think of too many better examples of that in recent years. It's not all perfect, but what's there is extremely refreshing. This is not an easy game. You will die a lot. You will get angry. However, when you finally defeat your opponents, it's like sex. A huge release where, for a few small minutes, you genuinely feel like you just accomplished something. It's glorious.
Echo is a game that presents some very original and interesting game mechanics while creating an enjoyable and full world. The characters of En and London were brought to life expertly by Rose Leslie and Nick Boulton. A lack of diversity in the game puzzles and environments drag it down a little but the changes in style save it from becoming bland and make Echo a very enjoyable experience.
ECHO is a game with a singular gameplay mechanic that it delivers on with precision. Its setting is a spectacle, and its plot is well-developed despite some slight details that feel glossed over and an ending that barely wraps everything up. Those looking to invest a little time into one of the more unique and stylish titles of the year will find a great experience. If you're hoping to spend a bit more than eight hours into ECHO, there aren't additional gameplay modes, but the option for increased difficulties unlocks after the first playthrough, and there are plenty of collectibles available to keep the avid achievement hunter busy for a while longer.
Echo offers something that I don't think anything else has done. It's creepy and imaginative and despite some flaws that come with the limited budget, it offers a lot of engaging, memorable and unique moments.
There's definitely room for ECHO to improve and expand, but it's a smashing debut nonetheless. Ultra Ultra has performed a deft balancing act here and one that carefully avoids over complicating things, much to the benefit of the player. It's far and away one of 2017's best sleeper hits and we can't wait to see what the studio has coming next.
Echo is both fascinating and terrifying. Its ability to learn from the players moves opens the door for a future of shooters and action games full of smarter enemies.
Review in Spanish | Read full review
A stealth game built on a philosophical concept: fight an army of yourself that respawns better, faster, and stronger based on your own expanding growth. ECHO boasts a rich and well-designed sci-fi world that isn't bogged down by plot or exposition. There isn't much to do beyond the core sneaking, and the midpoint drags, but this is a genuinely unique and intense title that deserves to be experienced.
Echo is both an impressive debut game for Ultra Ultra, and one of the smartest, most innovative sci-fi action titles I've played in a long time. It's one thing to have a great concept and a brilliant core game mechanic, but Echo makes it an integral part of the storytelling, fully tied into the characters, the narrative and the art.
ECHO was a very pleasant surprise. It will most certainly test intelligence and patience of gamers with its puzzle of enemies in tightly built rooms, while testing the amount of anxiety one can take with jump scares and pressure to get to the next checkpoint. That's the charm of the game. Ultra Ultra did a fantastic job with ECHO and it shouldn't be missed.
A passion project by a handful of very talented people, ECHO might suffer from a pretty low replay value, but the rest of it is simply fantastic. Beautiful to look at, deeply atmospheric, and with some very clever (and well-handled) gameplay mechanics, this might very well be one of the best stealth gamers ever - especially since it lets players face the greatest enemy: themselves!
Echo is a fun and enjoyable game defined by a well-executed gimmick. Without the adapting Echoes, it would be a standard stealth shooter. With the Echoes, it becomes distinctive and interesting. The adapting AI is as much a proof of concept as a fun gameplay mechanic, but it works very well at being both. Echo shows that modern stealth games have a whole lot of room to grow and evolve. For fans of the genre, it's well worth playing, assuming you can get past the slow start and occasional technical hiccups.
ECHO is a game brimming with smart ideas that should appeal to lovers of good sci-fi and stealth/action alike. Ultra Ultra has done a superb job in creating an intriguingly eerie world that piques interest early on, first with a slow build up, and then effortlessly drawing you in for the long haul without having to be overly reliant on a heavy narrative to drive the story forward. It's an impressive opening statement from the Copenhagen-based troupe that puts them firmly on the developer map as ones to watch.
Even if its storytelling is a little overbearing and its edges far too rough at points, ECHO's exceptional blend of stealth and progressive AI might help it become a cult classic.
While its twist on stealth mechanics eventually loses steam, Ultra Ultra’s debut title is visually stunning and a delight to listen to. If you’re after a sci-fi experience to dive into, ECHO is one not to miss.
ECHO is a fantastic experience that came out of nowhere. It is smart in multiple ways, in both its game mechanics and the narrative which certainly made me think. In a lot of indie titles you expect compromised production values or clumsy stealth, but the amount of polish added to an original storyline makes this a more memorable experience than I expected.
In short, we can say that we have found ourselves in front of a very distinctive title, with a rich and interesting story and with a linear gameplay, but with a rather unique style. We appreciated dialogues and sounds, although we must warn the public of the absence of the Italian language, not only at the level of dialogue but also at the subtitle level. It's a pity for those who do not chew too much tongue. A game, however, is to keep an eye on and added to the library.
Review in Italian | Read full review
ECHO's lacklustre story, slow pace and restrictive character control mildly detract from what is otherwise one of the most refreshing stealth titles to come along in a good while. Make no mistake; fans of the genre will find much to like in ECHO.
ECHO is a good videogame debut: it's a fantascientific monologue about solitude represented like a theatre play. Its "scene" is highly detailed, but the game is not very technically optimized. The gameplay is deeply based on stealth, but sometimes it lacks of classical mechanics of the genre. Its minimal cast provides a different vision of the science-fiction future, and it's recommended mainly to those who like such an intimistic vision. Others may consider to ponder about.
Review in Italian | Read full review
While the story and mystery carry you through the game, the gameplay scenarios can be a little repetitive. ECHO is a short-ish game though, clocking in around 8-10 hours, so it doesn’t quite overstay its welcome. It’s a slow burn, but when it gets going it doesn’t really let go. If you’re keen on tense stealth games, with a good sci-fi story, then look no further. ECHO is destined to be a cult hit like the movie Event Horizon, and that’s no small praise from me.
Echo is an example of an exceptional idea that is enough to carry a whole game. The clever use of AI creates unique challenges, but the lack of environmental changes and same enemy type throughout means that it does slightly out-stay its welcome.
ECHO tries new and interesting things, but doesn't always succeed. The gameplay and visuals wear thin over time, but some players will appreciate the game for its originality.
Stealth fans, ignore everything you've read here and buy this game - this one was made for you from the ground up. For everyone else, ask yourself what you liked about other more stealth-lite games you might have played. If it wasn't studying patrol routes for minutes at a time, give this a miss.
Echo is a mixed bag. On the one hand, there is an interesting and well-presented story with an unexpected ending, notable characters and unusual game mechanics. At the same time, all stages are visually similar to each other, mechanics are not deep enough and the set of possibilities is too limited. But still you can try it, if you love the genre.
Review in Russian | Read full review
Conceptually fascinating and visually stunning, Echo runs out of steam the longer it overstays its welcome, beginning to feel like an echo of itself before long. A slow start, punitive checkpoints, and analogous environments lead further encounters to feel like running the same old gauntlet, which is disappointing, given the potential of this novel concept. The unique strategic gameplay of enemies learning from you reverberated throughout, but so did everything else. I really enjoyed Echo, but like a song played on repeat, I could only suffer so much repetition before it began to lose me.
Echo thrives on its conceptually impressive mechanics and simplistic gameplay, but suffers from repetitiveness. Nonetheless, Echo is an enjoyable game that fans of the stealth action genre should experience, especially when there's nothing like it in the market.
Echo is a tense and intriguing sci-fi puzzler that keeps you on your toes but is not without its faults. It places a strong focus on stealth and can often make you feel trapped because of it, but as a stealth game feels rewarding creative thanks to its smart AI system. For those looking for a quiet and patient challenge, Echo is a worthy contender for your time and skills.
ECHO is a game that gets overwhelmed with its potential. While its innovative AI system and The Palace is interesting, there are no surprises left after two hours of gameplay.
Review in Turkish | Read full review
ECHO is a good game with some interesting mechanics, but the developer should have polished their game. Still, I would recommend it for anyone.
Review in Polish | Read full review
To begin with, ECHO comes with an exciting sci-fi story, it has stunning visuals, clearly Rose Leslie & Nick Boulton have done a fantastic work in regard to their roles, and the "You versus yourself" idea, though may not be so complete, is intriguing. But in terms of gameplay, specially the stealth part, theres nothing other than emptiness and frustration, like a beautiful, expectional singer without a voice, or a luxurious pizza with a horrible taste.
Review in Persian | Read full review
If you like games that combine action and stealth, you'll find a lot to like here, but its very high difficulty, monotonous environments, and the cold and brief story make ECHO an experience that isn't simple to process.
Review in Czech | Read full review
ECHO tries to reinvent the wheel with its new take on enemy AI. While the game ultimately succeeds in doing so, the end result is having a fancy new wheel on an otherwise mundane sedan. The rest of the game simply doesn't do the enemy AI system the justice it deserves.
Despite all the innovation and good looks, the core gameplay is too restrictive and dull and you feel that Ultra Ultra had run out of ideas and made certain sections just too long just to pad the game out. There is potential here, it's just been poorly executed, but I do look forward to what Ultra Ultra do next.