Hearthstone: Kobolds and Catacombs
Kobolds and Catacombs has some great ideas, and I hope future expansions will each add something similar to Dungeon Run.
The new mechanics are interesting and can give a good breath of freshness to the game, bringing back into vogue all the classes. The problem remains of having an adventure that is an end in itself, that does not give any kind of reward and a card design that is not always on point, compared to previous expansions.
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