The Inpatient is an interesting VR experience. It's immersive, absorbing and sometimes very creepy and effective, but it also feels like only half the game it could have been. With more real interaction and more for the player to see and do, we might have had a new highlight in the PSVR line-up. As it is, it's another intriguing but short-lived experience, which hints at a richer, more ambitious tale of terror than the one it ultimately delivers.
The Inpatient is a fittingly terrifying visit to the sanitorium that set Until Dawn in motion and does a good job pivoting from campy slasher tropes to more psychological horror. Its choices lack the same punch though, and despite its shorter runtime, The Inpatient does a worse job of convincing you to play through it multiple times. Despite that, it's captivating world and solid opening remain engrossing, even if its upended near its closure.
Despite some visual qualities, an elaborate atmosphere and some good jump-scares, The Inpatient is too short and ultimately disappointing in terms of gameplay and story.
Review in French | Read full review
Despite being developed for the same team that made Until Dawn, The Inpatient lacks of a thrilling story and nice motion controllers that can turn it into a memorable experience for the PlayStation VR.
Review in Spanish | Read full review
The Inpatient has a great premise and concept but unfortunately falls flat. Everything that it tries to do has been done better by either its own predecessor or its competition. For someone just getting into virtual reality, it offers a great little" haunted house" experience, but ultimately lacks the substance to please anyone else.
The Inpatient has a solid core that is coupled with a gimmick that detracts from it.
The Inpatient is a psychological horror that, while technically above standard, is devoid of anything noteworthy.
The Inpatient's interesting premise and ideas cannot save a game plagued by a badly paced plot and a boring gameplay.
Review in Italian | Read full review
The Inpatient's short duration and lack of entertainment value doesn't warrant its forty dollar price tag. For fans of Until Dawn, it does a decent job of filling in important information prior to the events of the original game. For everyone else, it's a dull experience that never quite feels like it's going anywhere worthwhile. Horror and VR are a natural fit, but with The Inpatient, it's clear that the pairing doesn't always work quite the way it should.
For my first playthrough I'd had a few tall glasses of water and the experience of stepping into the sanatorium was akin to actually visiting a real place rather than simply strapping on a headset; I felt like I was an actual presence within this world and, coupled with the voice commands, I found myself fully inhabiting my character. Subsequent playthroughs inevitably lost that sense of wonder but, in terms of narrative resolution, I found that my decisions led to a far more satisfying outcome than my first time through.