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This game is made for co-op play and I don’t think it would have been as much fun on my own. From screaming run or begging for someone to pick me up the laughter was always in abundance. Tight areas that made it damn near impossible to spray everything in sight kept the tension up along with a downed buddy in larger areas way away from everyone else. Zombie Army 4 looks highly improved and the gunplay is spot on. I don’t recall many complaints from the actual guns themselves just maybe more options. Some of the minor glitches of the game hold it back and the lack of variety with bosses was disappointing. The horde mode was quite different from the campaign as in the way it played and I felt it hurt the overall game. However, there is a lot to discover about the game and that might sound odd when speaking about a zombie game. This isn’t some major story-driven game, it’s about kicking zombie ass and it does it pretty well. Just make sure you bring a friend to the fight.
Sparklite is a fun Indie title by Red Blue Games that I found enjoyable from start to finish. I loved discovering new areas along with new characters in the game. The core part of the game does present a decent challenge with monsters and obstacles. Finding all the necessary items to progress had me searching like a hound dog hot on a trail. It’s cute, it’s well thought out and it’s very much what I expect from a good Indie title. The gameplay is addicting even when it feels like a grind at times. There are plenty of awesome things to discover, most I didn’t even talk about because it’s fun finding them for the first time. You can’t help but want more Sparklite so you can help Ada grow in skill and also upgrade other areas of the floating hub. The game does fall short with the Titans and the Baron. It’s painful to say when the design of them works so well for this game. In the end, Sparklite is a fun romp through Geodia with well-crafted areas and a cool upgrading system. Indie fans should find delight in this game.
With each passing dungeon, I knew I was getting closer to finding out what was behind the corruption. I also knew that meant the game was drawing to a close. This was a harsh reality as I thoroughly enjoyed every second of the game. The family members and their role to play is felt on almost every level of the game. The attention to detail with skillsets and the attacks is worth playing the game just for that alone. The controls during combat are responsive and work well. The game keeps a fluid motion even when there are hordes of enemies on the screen. You couple it with an amazing story and beautiful pixel artwork it’s hard to deny this game could find itself in the conversation for Indie game of the year. If there were any nitpicking it would be in the slow loading times and a few crashes I experienced. The dungeons did at times appear to not change much for stretches but overall they present too much fun to care. Children of Morta is a stellar dungeon crawler with a family that is worth fighting with and a storyline to take it over the top. The range of emotions the game will cause you to have is just one reason this is a must-own.
Overall, the camera problems and frustrations were far and few between, and it shouldn’t be a problem for most people. If you are looking for a game to stump your mind with puzzles, don’t pick up this game. However, if you want a fun, relaxing, and creative experience with a lot of love put into it, go buy this game right now!
Electronauts has a lot going for it thanks to the immersion, the Music Reality Engine that keeps everything in tune no matter how hard you may try to mess up, the amazing sounds, and the number of artists who allowed part of their heart and soul to be your creative playground. Some people are able to show their artistic sides in various ways that people will admire, but sometimes we just need that freedom of the virtual platform to be able to bring out our creative sides that we may not know we had.
See its this level of thinking, the unlockables, the upgrades, endings, and survival mode that allow The Persistence to be on your list to play. It’s the type of game that doesn't need to have someone hold your hand, it’s the type of game you need to experience for yourself. It allows you to test yourself and shows that even when we fall down that we should get back up and try again, even if those right next to have the power to help or hinder your gameplay.
Detached is not your normal gaming experience. There are no weapons, no enemies trying to attack you. It is just you the cold, dark place of space. Anshar Studios does something here that you may not normally see. Sure there are risks every single day, but to take the risk of bringing what very may well be the exact experience of being weightlessness in space and bringing the danger of being out there alone, with limited supplies, and facing what could be the end as we know it. And even with the warning at the beginning that Ansar Studios has placed, I respect the chance they took and appreciate for allowing me to have my wonders finally answered and for allowing me the ability to just be able to spin in space.
There is something about not taking yourself too seriously and allowing others to escape and have fun with your creation that makes it all worth it and goes to show that sometimes it’s the gems that may have been overlooked are the ones that can actually surprise us by the fun that we can have.
Animal Force doesn’t limit you to traditional rules but gives you the freedom to allow you to play in your style of defense…to play your way. There is something special about animals joining together to help and protect and all I can say is I am pro Animal Team Force all the way. Sometimes we play games in hopes that a new standard of a genre will be set so others can try to meet and exceed that standard so that everyone can enjoy and it that may have happened here.