A bright, fun and relaxing romp through a meticulously detailed and remarkably creatively-designed world that hits the mark of providing a family-friendly and very accessible entry on the Switch, while still having enough for more experienced gamers to enjoy.
The Division 2 is a product of years of love, labour and listening, iterating and reiterating on what worked in the previous game, and adding and changing based on developer and community feedback. Everything feels polished and thought out, making you come back for some more.
Sekiro: Shadows Die Twice really shows why From Software is the current king of making brutally challenging yet rewarding games. It looks amazing, has a more focussed narrative than what we've seen before and the combat is something quite unique and different. It might not be everybody's cup of tea, but once you get used to the game's rhythm and mechanics, it becomes an absolute blast to play.
It's a stealth or action game and is rubbish at both. The AI will drive you up the wall and the three protagonists are forgettable. There is absolutely nothing, other than some beautiful artwork and a decent soundtrack, that leaves any hope alive of it being any good.
Monster Energy Supercross - The Official Video Game 2 conforms to the general annual update mandate. There is a new roster, some tracks, a few graphical tweaks and a whole lot of the same returning content. Unless this is your first outing, best wait for next year to see something more substantial.
DiRT Rally 2.0 is not an easy game to play, but once you get a hang of it, it will suck you in and challenge you to be better and improve all the time. The game is very well made and offers quite a bit in terms of gameplay and challenge. It is the gold standard for Rally simulation.
What should have been a glorious celebration of Weekly Shōnen Jump lands up just being a largely mediocre experience. Jump Force has its opportunities to shine but it never gets to carry those through. We're left with a game that has some enjoyable combat but is marred by some other design choices. If the game is about the clashing of various Jump universes clashing, they should have probably set it in the universe where Jump Force gets to shine.
Metro Exodus proves that you can have atmosphere and tension in above ground, open areas, but it still shines best in confined, dark spaces. Despite all the modifications, most weapons end up feeling very similar, and you will probably stick to the weapons that you can craft ammo for in the field anyway.
Going up against some stiff competition in the sandbox arena, the destructive power and nostalgia that come with Crackdown 3 doesn't do enough to make it stand out, or even stand up, to the competitors. Even though they took some time to make sure we get it, the cracks are too evident in its foundation and it makes us wish they cracked down on these imperfections.
Let's get this straight, Far Cry New Dawn is a reskin of Far Cry 5. It never claimed to be anything different. But in the process of trying to create its own identity, it accidentally stumbled onto something great. The new characters, as well as old ones, make this an experience that is worth going through. The new mechanics and systems are equally as engaging with special mention given to the wonderfully realised Expeditions. The microtransaction heavy resource system and the fact that it is still the same Hope County does hinder it a bit, but it doesn't stop it from being fun. If you like Far Cry 5, this game is for sure up your alley.
Fans have been waiting a long, long time for Kingdom Hearts III and the wait was worth it. Smoother movement and combat, better graphics and large worlds for players to explore feel great, while the story finally ties up many many loose threads that the various prequels, sidequels, alsoquels and the like have added to this spiderweb.
This remake will speak to both newcomers and veterans alike. It's an old school formula that's been spiced up for a modern generation and it works. It'll keep you on the edge of your seat and have your heart skipping a beat, but, most of all, it'll remind you just why it has such a legendary status. It's simply one of the best Resident Evil stories ever told and this remake honours that.
Tales of Vesperia rightfully holds its reputation as one of the most surprising JRPG experiences out there. With a wonderful cast of colourfully fleshed out characters, this adventure is one that you won't soon forget and will be happy that you embarked on it. The start is still slow and the decision to use a new voice actor in new scenes is pretty jarring, but once you get over that and allow the game to spread its wings, you're off to paradise.
While going away from the franchise's roots may have been an interesting idea in some far off universe, we instead got a game devoid of any cohesion or structure that is also really badly designed to the point of frustration. Suda51's off-the-shelf humour couldn't save a story so full of holes that you can mistake it for Swiss cheese. Nothing in this world can make me recommend this game. With dull combat, terrible visuals and just lazy design, this is an instantly forgettable game that failed its legacy completely. A true tragedy.