Indivisible was a game that I would say that, at the end of the day, I enjoyed. There’s a mountain of charm residing in the young teenage body of Ajna and any time she opened her mouth to speak, I found myself laughing out loud. I really enjoyed the battle system as well as the beautifully animated world. Sadly, the issues I had with the game were still pretty big. The combat is fun but it will get dull quick with how ridiculously long fights are. The story is not exactly the most riveting either, but as the old saying goes “It’s not about the final destination but rather the friends you made along the way”.
I was quietly apprehensive about trying Call of Cthulhu for the first time. I had been interested in it since its announcement but I was worried it was going to be disappointing due to the lukewarm reception last year. However, it only took half an hour after installing the game before I found out how wrong I was. The game gripped me from beginning to end and it’s the most uncomfortable I’ve been playing a game on the Switch so far. It’s a superb detective game with elements of gothic and cosmic horror that you can’t help but keep playing. Personally, the stealth parts make some of the more interesting parts feel more frustrating than exciting and the shooting section feels incredibly forced and like a last-minute addition rather than an integral piece of game design.
For an apparent reboot of a very successful series within a major franchise, Grid far exceeded my expectations and brought me many hours of joy. Despite not being a massive racing fan, I love the format of this game with it’s quick and easy access to the events and simple no-fluff menu system. The fact you can progress without having to complete every single event (unless looking for trophies) means it’s more accessible to everyone, especially if you include all the difficulty and customisations options. I wasn’t too impressed with the simplistic public multiplayer, but at least the private matches are far more configurable for friends to play with each other.
If you’ve yet to experience Candleman on any platform so far, the Switch version is just as good as any other out there. The game is a brilliant indie puzzle platformer which utilises its ‘ten seconds of burn time’ mechanic perfectly, forcing you to be more reserved and cautious than you would be in a standard 3D platformer. As you progress closer to the goal, the mighty Lighthouse, the world becomes much more colourful, spooky, hostile, and daunting. The adventure our little protagonist embarks on is one which everyone should tag along on.
Untitled Goose Game provides a honking good time. The idea of playing as a horrible goose is genius and unlike anything I have ever played before. It’s a family-friendly game packed with plenty of laughs and puzzles. The game, however, only justifies my initial feelings – geese are pure evil and should be avoided at all costs!
Tropico 6 has stepped in and raised the bar for all games within the genre to try and reach. The developers have taken the core gameplay mechanics from previous games in the series, which we all know and love, added a few new unique and exciting ones into the mix, and then presented us with the best Tropico game so far. In terms of size, playing through all fifteen campaigns will take you a lifetime, not to mention the unlimited fun to be had within the random map generator and online portions of the game. If you’re looking for an engaging, exciting, entertaining, and enjoyable new resource management game, look no further!
Edna & Harvey: Harvey’s New Eyes is yet another great point-and-click game from Daedalic Entertainment. Despite its bright and humourous exterior, underneath is a dark and twisted tale of depression, anxiety, pain and acceptance. The numerous ‘restrictions’ you have to remove in order to proceed with various puzzles and interactions really adds a new level to the game, making you think about the solution in multiple ways. The music and overall narrative were spot-on for the experience they were trying to deliver, the narrator stands out as one of the best in recent years and I simply adore the opening song to the game. The port onto modern consoles is also great, with no issues or bugs that I could see.
Without a doubt, the strongest point of the Remothered: Tormented Fathers is its story – the cutscenes and voice acting are superb and would make a very interesting movie. The tension is sometimes unbearable and can lead to unscripted jumpscares as you thought your stalker was somewhere else when they’re actually right behind you. If you’ve seen the movie ‘It Follows’, this game is basically that. The puzzles are simple but fun and the notes are very engaging if you have time to find and read them all.
Despite looking like a full-on action game, Devil’s Hunt focuses on its story and narrative heavily. While cutscenes are often used in this game, I never felt like they were too much nor too long and was well balanced between fighting scenes and story elements. This game is very linear and thus, it’s impossible to get stuck, and the gameplay is fairly easy as well. Sadly, Devil’s Hunt has a few graphical and framerate issues, but it has decent visuals overall. That being said, I can highly recommend Devil’s Hunt if you enjoy a narrative-driven game with battle elements throughout.
Some games don’t really age too well, even after a touch up from the developers; Ni No Kuni: Wrath of the White Witch Remastered isn’t one of these – it’s a timeless classic which has only got even more beautiful and enchanting with age. Don’t let this brilliant remaster go into your backlog.