Top Critic Average
Unforeseen Incidents is a smart, funny, engaging, thoughtfully-designed adventure game, probably one of the best traditional point-and-click mysteries that I’ve played in years. In story, dialogue, artwork, puzzle building, pacing and accessibility, it cuts well above its newbie-studio weight. It’s more than the sum of its parts, and its parts are all outstanding. I wholeheartedly recommend it both to fans of the genre and curious newcomers alike.
Unforeseen Incidents is definitely worth a try for all adventure lovers, even if the puzzles might be a bit too easy for "hardcore adventurers". Other players are also recommended to try this lovingly drawn game with an interesting story and a captivating atmosphere, especially if you haven't taken every adventure with you.
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Unforeseen Incidents checks all the boxes for what constitutes a great point and click adventure game. Solid characters, a good story, good puzzles that are balanced, and an impressive presentation thanks to well-drawn art/animations and a good aural package.
Overall, Unforeseen Incidents occasionally stumbles in its accessibility through bugs or difficulty, but its story, humor, and art make it a great time piecing together clues in the world that Backwoods Entertainment has created. It might not have reinvented the genre, but given the opportunity, I'd grab a beer with Harper in this game or—we can hope—the next.
Unforeseen Incidents is fun romp with an interesting plot that will draw you in and enjoyable characters to go around. If you're a fan of traditional adventure games, and are looking for a fun experience, Unforeseen Incidents will be fun game for you to explore while uncovering the secrets hidden within Yelltown.
Unforeseen Incidents is a cut above the rest when it comes to presentation. The artstyle is striking and instantly memorable. The music and sound effects fit the game in every aspect. There is something to be said about the game’s slight humor and pop culture references. It is amusing to say the least. Harper Pendrell may not have the goofy charm and the 4th wall breaking powers of Guybrush Threepwood. He does, however, do a damn good job at voicing his thoughts out loud. Which is more than I can ask of this part-time electrician and part-time world saver.
Unforeseen Incidents presents a delightfully captivating conspiracy with wonderful characters and perfect pacing. Its puzzles succeed because they are rational and connected with the story. The icing on the cake is the pleasant and striking visual style.
Unforeseen Incidents is a complete breath of fresh air in what is fast becoming an over-crowded genre once more, standing head and shoulders above many other point-and-click adventures available. With its perfect mix of macabre and comical scripting, as well as the highly engaging puzzles and entertaining fetch quests it throws the player's way, the hours really do fly by despite this being one of the longer journeys on the market right now.
Unforeseen Incidents has its charms. It looks great, and some of the puzzles are genuine fun. And even though Harper is irritating, he's well-intentioned and a fairly good protagonist. The most serious issue for me is the loading time between screens and how slowly Harper walks.
It’s quirky and beautiful, but isn’t revolutionary by any means. The story is predictable, but the voice acting, art, and dialogue more than make up for that. If they made any sort of spin off short film to this game, I think it would be a great idea and I’d support it 100 percent.