Publisher: Topstitch Games
Treadnauts has a lot to like about it, but the narrow focus on local multiplayer makes it a bit of a one-trick pony. On one hand, sitting down with three others to play is a blast, but on the other, it wears thin by yourself and doesn't offer anything other than a harder-skewing time-trial target shooting mode. Get this one for your next party, but maybe don't get it when you're home alone.
Treadnauts is a fun couch multiplayer game that’s (I’m going to say it) easy to play but difficult to master. It’s an excellent session game that’d feel at home sandwiched between Nidhogg and Worms during a night of competitive gaming. It’s not a visual powerhouse but the art style is suited to the game play so who needs millions of polygons when you’ve got back flipping tanks that shoot ricocheting lasers?
Your mileage with Treadnauts will vary wildly, depending on how much you make use of multiplayer and how determined you are to unlock everything. From my experience, maxing out at level 30 took a little over 11 hours. While it requires a fair amount of time to complete, the single player Target Test mode loses its luster after the first couple dozen stages and devolves into a chore. If this is the kind of game you plan to regularly spring on unsuspecting friends or break out at get-togethers, the $10 price tag might just be worth it. Otherwise, waiting for a price drop, or a patch for some of the performance issues, is likely the way to go.
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Treadnauts Launch Trailer