BATTLETECH Flashpoint Reviews
Flashpoint is fine expansion in terms of re-engineering BattleTech for extended play
Flashpoint is a promising expansion that adds a wealth of variety to the Battletech package. It won’t occupy you for nearly as long as the base game did, but it definitely adds enough to justify dipping back in for a while.
As a singular purchase, Flashpoint appears rather modest on the surface. But taken as a whole, it would be impossible for me to go back to a pre-Flashpoint campaign.
Battletech Flashpoint isn't really a must own expansion, but it is certainly worth it for players looking for more.
Battletech: Flashpoint adds some much needed mission variety alongside meaningful conversation choices outside the battlefield, but the limited number of new mechs and single new biome aren't going to justify the price for all but the most dedicated Battletech fans.
Overall Flashpoint adds a good amount of content to the base game. Flashpoints can be played if you've already beat the game or as a part of the game experience as you level.
A laser-focussed expansion that adds variety and depth to the already solid base game. BattleTech: Flashpoint gives players new stories and something to plan their time around whilst playing in the sandbox of the BattleTech universe.
BattleTech: Flashpoint gives you more reasons to travel across the galaxy and over 25 hours' of tactical battles that inevitably lead to blowing ‘Mechs up in spectacular fashion.
Overall, I think Harebrained Schemes did a fantastic job adding hours of content to the game, and allowing players more diverse options when it comes to their lance. I love that they added a much more challenging game mode (not that I wasn't already struggling through the game, but that's part of the appeal.) So, I give the Flashpoint DLC a 9 out of 10 since it adds a lot of replayability and challenge.