Top Critic Average
Kingdom Two Crowns is an ideal sequel, and the perfect console strategy game. There's nothing here that anyone can't pick up and understand, and yet the rabbit hole goes deep and the mystery slowly unfolds as you progress into the game's many lands. It's a great game for the solo player, and even better with a friend. Do yourself a favor, and pick it up and love it as I have.
While at times the difficulty can seem very intense, and all seems lost, Kingdom Two Crowns is designed so you can rebuild your empire after the toughest of invasions or the coldest of winters - and all achieved by the simplest of decrees: to build, expand, and defend.
Kingdom Two Crowns is an immersive and frequently surprising strategy game that is quite unlike any other. Fans of slow-burning, atmospheric strategy efforts with emergent discovery will find much to enjoy here - as would newcomers to the genre at large.
Kingdom Two Crowns is a little jewel. A pleasure in terms of exploration, survival and management that can be fully played in cooperation. The game has a splendid artistic direction and an extraordinary sound atmosphere. Almost dreamlike. Too bad the game looks more like a New Lands DLC than a real new episode.
Review in French | Read full review
GREAT - Kingdom Two Crowns consumed my time and kept me away from playing the newly released Super Smash Bros. Ultimate – so that’s saying something! There’s a lot to like here, from the visuals to the music to the addicting gameplay. Strategy fans should take notice!
Kingdom Two Crowns feels more like an extensive update than a new entry to the series, but the base game is still so immensely enjoyable that it doesn't really matter. This is the perfect starting point for new players, and those who are returning might still be surprised by some of the secrets to be found.
Kingdom Two Crowns offers a hell of a view, but you may find its brand of light strategy too sedate if you're not one to ‘smell the roses'. Give it a chance, though, and it really grows on you. Disappointing framerate aside, it's a great introduction to the series, and valuable split-screen co-op adds a fresh, more relaxing dimension to its tower defence. If you bounced off New Lands, this won't win you over, but if the last game piqued your interest but passed you by, Two Crowns is a much easier recommendation.
It may not be for everyone, but if you’re thinking you might like it, you’re probably right, so long as you don’t mind the learning curve. Even with its slow pace, its charming presentation and looming challenge will pull you back for more.
Kingdom Two Crowns brings deceptively complex strategy and empire building to the Switch, in as well a presented package as you can find. While some obtuse and unclear mechanics may turn some players off, others will no doubt welcome the challenge, and embrace this new world which they ought to conquer. Punctuated by stunning visuals, and rewarding gameplay and discovery, Kingdom Two Crowns offers some of the finest strategy gameplay available on the Switch.
The visuals, music and game design of Kingdom Two Crowns should be commended, and it is refreshing to be light on tutorial and direction. It does, however, walk the treacherous line between boring and addictive. It is a slow-paced strategy game with plenty on offer, but it all comes down to how you interact with the environment how much you feel incentivised to engage with it. Patience and a relaxed state of mind are almost essential to play the game.
Its a fun game with what I believe to be design flaws and a couple of nasty bugs. It's art style looks nice, but won’t appeal to everyone. The game is challenging and the co-op works well. It is a meaty game with a decent amount of content
The game is fun to pick up and play for a while however the lack of insight into what you are doing at the beginning can put people off and make you feel a little lost.