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Overall, Bannermen is a good RTS game. It is intuitive and easy to jump into and the campaign is satisfying. The storyline is engaging enough, and Lord Berrian is enough to make any gamer girl swoon.
Bannermen is the ideal choice for those in search for a pretty straightforward RTS, even if the game might seem a bit vintage in its gameplay and technical aspects.
Review in Italian | Read full review
While Bannermen proves that it understands and can execute the basics of the modern RTS title, it fails to bring anything new to the table, feeling more akin to a game mod than a fully fledged original title.
For now, I’d steer clear of it—unless you don’t mind a shallower RTS experience. But, if you’re going into Bannermen expecting the next Starcraft, Age of Empires, or Warcraft 3… well, you’re going to be sorely disappointed.
Bannermen's appreciation of genre greats can be easily seen through the cracks in its shoddy construction. However, in between a single faction with a small, uninspired roster, bland story and writing, and very few options in terms of tactics and strategy, it's tough to recommend. As rooted as it is in the genre's past, it's nowhere close to mastering what made RTS titles of yore great, ultimately being just a flimsy, soulless imitator.
Presumably some of the bugs and related issues might eventually get patched out; one thing that does not change though, is the core of the game. Given it is mostly a clone of a game over 15 years old, for all intents and purposes it is worse than all across the board. Almost every aspect of [i[Warcraft III is better than this game. This would need a massive overhaul to come close to recommending.