Top Critic Average
If you’re looking for an adventure with a bit of an extra challenge and you don’t mind putting in the work to figure out how to do everything, or perhaps just want a bit of a harsh survival game with a lot of depth and lore, then Fade to Silence will tick a lot of boxes. It comes with a few issues, like being unable to equip a torch for some reason, or story missions forcing you to stay outside when you really need to find shelter from a blizzard, but there’s just something quite playable about this one. Though many might find it a bit too overwhelming. I sure did.
In my opinion, the game culminates into an expert combination of storytelling, survival, and community management, leaving me quite satisfied with the result. True, there are a lot of survival games out there, and aside from obvious clones, each is trying to find their niche to hopefully push their game, their story, into something more than the standard fare. For me, though not perfect, this game hits that goal. Well done, THQ Nordic.
Do you want a beautiful and challenging RPG Survival game? well, i must say that Fade to Silence is exactly the game you are looking for. Deep survival elements, The soulsborne combat mechanics, good crafting system and also a simple understanding story, made Fade to Silence, a unique valuable survival game. Yes there are some graphics iisues and technical problems, but those can't harm your enjoyable overall experience of Fade to Silence. if you want a hardcore survival game, don't hesitate to play Fade to Silence.
Review in Persian | Read full review
I’m very addicted to Fade to Silence, it’s a great survival game which is very challenging yet hard to stop playing. When I die, I start over almost immediately, ready to do better on my next attempt. The Boons allow you to take a different approach and retain certain items you have previously obtained and they are not locked down once you have selected them on one play, you can totally choose different boons on each playthrough for a different strategy. If you enjoy survival games, resource and camp management, or even games with lots of lush snow, then you should definitely check it out.
The best way to explain Fade to Silence is that its designed with a specific player in mind. You need to have that desire to deal with micromanaging and drive to pick up, use and explore every place. If you're looking for a more combat or story driven adventure, this likely won't appeal to you, even if the events leading to this situation are eventually revealed. Because, at the end of the day, Fade to Silence does survival phenomenally well, it just isn't terribly interesting or check enough boxes to appeal to a wider demographic.
Fade to Silence makes bold attempts at twisting the survival genre into an expansive pallet of action-based combat, base building, and crafting. The freezing post-apocalypse is brutal and not often rewarding, yet there is enough personality to merit interest.
Overall, while there are some performance issues and the graphical quality for the style isn’t as high as it could have been, Fade to Silence is on my list for top games of 2019. Maybe it won’t win any awards, but it’s blend of styles into a survival setting were simply fantastic and it’s an experience that will keep me coming back to it for a while to come.
For the flaws that it has, Fade to Silence is an ambitious game that provides a unique experience in a crowded genre. The world is stark, cold and unwelcoming, and there's a discomposing atmosphere that always puts you on edge. Fade to Silence isn't for everyone, but for those who want to experience a harsh, unforgiving world, this is just the ticket - just don't rush into permadeath mode right away.
Fade to Silence‘s strengths definitely outweigh its weaknesses, though. Its unique setting makes you want to go out and discover its secrets. Its camp building elements reward you for seeking out other survivors and building bonds with them.
Clunky at times, Fade to Silence excels in one major area: creating a sense of community, of prospering in face of peril. It makes you worry about its characters and do your best to keep them safe. A more positive take on a post-apocalyptic world.
Review in Portuguese | Read full review
All in all, Fade to Silence has been an enjoyable experience for me. It's got the resource management and camp building that I seem to be drawn to and challenging but not Soulsbourne level enemies to tackle. The glitches are easily fixed with patches (knock on wood that they are in the pipeline), and there's a decently sized map to explore with hidden passages and caverns to loot.
Despite being in Early Access stage for more than a year, THQ Nordic has once again published a title that obviously needed more development time, and as a result is suffering from several technical issues. Fade to Silence is yet another survival game with not enough new ideas, but it might still be fun for fans of the genre due to some of its features and gameplay mechanics.
Review in Persian | Read full review
Lackluster combat and poorly explained mechanics aside undermine the fact that Fade to Silence is an often decently crafted survival sandbox effort that neatly dovetails Lovecraftian themes into its design to often surprising effect.
Fade To Silence isn’t a bad game really, it has some neat ideas. The winter landscape feels brutal, it drips with Lovecraft flair and I enjoy the base building and sieges. The cleansing and freeze mechanic work well and assuming you don’t get tangled up on the terrain, the sled dog transport is neat. Some of its mechanics just work against itself. It would have been better as a sandbox, tossing away its linear nature. The time gating, lack of randomness and permadeath just don’t work well in those circumstances. It is still worth experiencing though, especially if you like Lovecraft stuff, pick it up on sale.
A game with interesting ideas but a bad realization that makes this game fun for a while, but boring in the long run. Also it's ugly and unpolished.
Review in Spanish | Read full review
There is a decent survival gameplay loop at the core of Fade to Silence. It's just that everything that emanates from that core is either cheaply cropped from another game or poorly executed in this one. I just kept coming back to this feeling I was playing disjointed parts of these other games, not a unified experience of this one.
Fade To Silence is a good survival game, but it can leave a bad taste in our mouths due to the numerous bugs with the sleigh and a little worked combat system.
Review in Spanish | Read full review
An ambitious undertaking combining elements of survival, horror, and city building games, Fade to Silence might have been a hit if only they squashed the bugs and made a more cohesive story.
THQ Nordic and Black Forest Studio deliver an interesting survival proposal, with some unique elements such as the cold environment, the mushing and the inner voice that guides and tortures us throughout the whole game. But its mechanics are not polished, and we found several technical problems while we played the 1.02 version.
Review in Spanish | Read full review
Fade to Silence is a satisfying survival experience at heart but the poor combat system and its various technical issues overshadow what can be enjoyed.
Review in Arabic | Read full review
Fade to Silence is nothing if not interesting, which helps keep the game afloat even with several short- and long-term issues. From a studio that has never done this sort of thing and comprised of just a few dozen developers, it’s clear its downfall is its own ambition as virtually all of Fade to Silence’s many systems need refinement. A lack of good tutorials will scare off genre newcomers, while half-baked elements like poor combat and controls will upset the veterans too. Still, the story drips out irresistibly and base-building is deep and engaging, which makes surviving the storm of problems worthwhile. Black Forest Games bit off more than they could chew with Fade to Silence, but they deserve some credit for taking the bite.
Fade to Silence does leave its mark on the survival genre, namely the terrific use of a dynamic weather system. However, everything else in the game is slightly cumbersome, from combat to item management. With player inventory being limited, your only option is to transfer items to your stash at the camp. However, the only options are to place items one at a time, or everything you happen to be carrying. There isn’t any way to transfer individual stacks of items. The game needs a better introduction to many of the game’s mechanics, especially when playing on the harder difficulty that can leave you with starting over with nothing, outside of the permanent unlocks.
Stunning visuals and survival mechanics shine in Fade to Silence. Unfortunately, companion management, bugs, crashes, and uninspiring combat lead to an experience that you just want to fade away.
Fade to Silence still needs work. It has a solid foundation of survival and crafting mechanics, coupled with great visuals, but is let down by an incoherent story, awful combat, and the glitches that go with it.
Fade To Silence is a mess of ideas that don't come together well enough to be worth experiencing. There's plenty of potential here, but every idea is half-baked, undercooked, and buried by other systems.
Fade to Silence is an amalgamation of mechanics and systems that only work some of the time. Extensive survival procedures and dynamic weather patterns provide the potential for a memorable experience, but nothing takes advantage of that. Controls frustrate, crafting is lacklustre, and combat is missing any sort of depth. Keen survivalists will find something to like here, but those with only a passing interest should probably steer clear.
Fade to Silence is an unremarkable and slow slog for survival through a wintry post-apocalypse. Technical problems, underdeveloped gameplay systems, and a confused tone erode away most of the enjoyment in a setting that showed potential.
Fade To Silence's cool weather system and interesting ideas can't make up for a derivative combat system, samey open world design, poor story, and several severe bugs. This is an adventure you won't want to survive.
With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.
Review in French | Read full review
Fade to Silence contains many interesting elements, but they simply do not combine well. The mix of a meditative base builder with clunky combat and the stress of permanent death results in a gameplay experience that is certainly unique, but unfortunately not enjoyable.
All things said and done Fade to Silence is not a game that will inspire you to keep playing it. There are just too many issues with graphics, control and hit box contacts. It looks and feels clunky, and I am not sure it can be saved with a patch any time soon. Sadly I would suggest that eventually this game will do what its title suggests; Fade to Silence.
Something about the survival genre has taken all those brilliant ingredients and spat out a failure of a meal, however, and that's an depressing reflection on the entire genre.
Despite the potential that Fade to Silence has, there is no denying that this is a bad game. It suffers from poor game play, poor development, lack of polishing, a useless narrative, unbalanced difficulty, a lack of focus, outrageous levels of repetition, the problems with this game just go on and on. However, this doesn’t change one thing. I had a ton of fun with this game. The $49.99 price tag is really steep for the quality of the game you’re getting. But for a second, imagine that really god awful movie, that you love to death because of how fun that movie was to watch. That was Fade to Silence for me.